Rolling Stats


Rolling Stats:

  • Roll 4d6 six times. Drop the Lowest. Repeat this Six times. Do this Twice for 2 different stat blocks, Assign your Stats as you see fit.
  • Crib Death. After rolling your Stats add up all their Modifiers. If the total MODIFIERS added up equal 3 or less you may reroll all six Stats. Once you make this choise your character must use the new rolls unless it was also a Crib Death at which point you again have the option of repeating the process.

Point By System: 25 Points


Cost per Point
1 point per score for 9 through 14
2 points per score for 15 through 16
3 points per score for 17 through 18

Ethier way


You may select a single dumpstat (your lowest rolled score or in case of point by a 8) and reduce that by 1 or 2 points for a gain of 1 or 2 points, to a Min of 6 on that dump stat (this can be used in rolling or point by) but these cannot take you above a 18 (Before racial bonuses)

Starting Funds

Characters begin with the maximum starting funds for their class as if they were level 1. They have max hp for level 1 and roll hp for level

Roll 20 Stat Macro

Stat block roll Macro
&{template:DnD35StdRoll}{{Stat1: = [[4d6k3]]}}{{Stat2: = [[4d6k3]]}}{{Stat3: = [[4d6k3]]}}{{Stat4: = [[4d6k3]]}}{{Stat5: = [[4d6k3]]}}{{Stat6: = [[4d6k3]]}}

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