{"id":1089,"date":"2026-07-26T05:52:57","date_gmt":"2026-07-26T05:52:57","guid":{"rendered":"https:\/\/planesmarches.gamesoup.com.au\/?p=1089"},"modified":"2026-07-26T06:00:36","modified_gmt":"2026-07-26T06:00:36","slug":"sorcerer-wizard-spells","status":"publish","type":"post","link":"https:\/\/planesmarches.gamesoup.com.au\/?p=1089","title":{"rendered":"SORCERER\/WIZARD SPELLS"},"content":{"rendered":"<style>.kb-row-layout-id1089_3a5abe-d2 > .kt-row-column-wrap{align-content:start;}:where(.kb-row-layout-id1089_3a5abe-d2 > .kt-row-column-wrap) > .wp-block-kadence-column{justify-content:start;}.kb-row-layout-id1089_3a5abe-d2 > .kt-row-column-wrap{column-gap:var(--global-kb-gap-md, 2rem);row-gap:var(--global-kb-gap-md, 2rem);max-width:600px;margin-left:auto;margin-right:auto;padding-top:200px;padding-right:0px;padding-bottom:140px;padding-left:0px;grid-template-columns:minmax(0, 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.kt-inside-inner-col > .aligncenter{width:100%;}.kadence-column1089_68ed23-bf > .kt-inside-inner-col:before{opacity:0.3;}.kadence-column1089_68ed23-bf{position:relative;}@media all and (max-width: 1024px){.kadence-column1089_68ed23-bf > .kt-inside-inner-col{flex-direction:column;justify-content:center;}}@media all and (max-width: 767px){.kadence-column1089_68ed23-bf > .kt-inside-inner-col{flex-direction:column;justify-content:center;}}<\/style>\n<div class=\"wp-block-kadence-column kadence-column1089_68ed23-bf inner-column-1\"><div class=\"kt-inside-inner-col\"><style>.wp-block-kadence-advancedheading.kt-adv-heading1089_da06c1-50, .wp-block-kadence-advancedheading.kt-adv-heading1089_da06c1-50[data-kb-block=\"kb-adv-heading1089_da06c1-50\"]{margin-bottom:26px;text-align:center;font-size:var(--global-kb-font-size-xl, 3rem);line-height:64px;font-style:normal;}.wp-block-kadence-advancedheading.kt-adv-heading1089_da06c1-50 mark.kt-highlight, .wp-block-kadence-advancedheading.kt-adv-heading1089_da06c1-50[data-kb-block=\"kb-adv-heading1089_da06c1-50\"] mark.kt-highlight{font-style:normal;color:#f76a0c;-webkit-box-decoration-break:clone;box-decoration-break:clone;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;}.wp-block-kadence-advancedheading.kt-adv-heading1089_da06c1-50 img.kb-inline-image, .wp-block-kadence-advancedheading.kt-adv-heading1089_da06c1-50[data-kb-block=\"kb-adv-heading1089_da06c1-50\"] img.kb-inline-image{width:150px;vertical-align:baseline;}@media all and (max-width: 767px){.wp-block-kadence-advancedheading.kt-adv-heading1089_da06c1-50, .wp-block-kadence-advancedheading.kt-adv-heading1089_da06c1-50[data-kb-block=\"kb-adv-heading1089_da06c1-50\"]{font-size:32px;line-height:36px;}}<\/style>\n<h1 class=\"kt-adv-heading1089_da06c1-50 wp-block-kadence-advancedheading has-theme-palette-9-color has-text-color\" data-kb-block=\"kb-adv-heading1089_da06c1-50\">Sorcerer\/Wizard Spells<\/h1>\n\n\n<style>.wp-block-kadence-advancedheading.kt-adv-heading1089_9a5ac0-af, .wp-block-kadence-advancedheading.kt-adv-heading1089_9a5ac0-af[data-kb-block=\"kb-adv-heading1089_9a5ac0-af\"]{margin-bottom:40px;text-align:center;font-style:normal;}.wp-block-kadence-advancedheading.kt-adv-heading1089_9a5ac0-af mark.kt-highlight, .wp-block-kadence-advancedheading.kt-adv-heading1089_9a5ac0-af[data-kb-block=\"kb-adv-heading1089_9a5ac0-af\"] mark.kt-highlight{font-style:normal;color:#f76a0c;-webkit-box-decoration-break:clone;box-decoration-break:clone;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;}.wp-block-kadence-advancedheading.kt-adv-heading1089_9a5ac0-af img.kb-inline-image, .wp-block-kadence-advancedheading.kt-adv-heading1089_9a5ac0-af[data-kb-block=\"kb-adv-heading1089_9a5ac0-af\"] img.kb-inline-image{width:150px;vertical-align:baseline;}<\/style>\n<p class=\"kt-adv-heading1089_9a5ac0-af wp-block-kadence-advancedheading has-theme-palette-8-color has-text-color\" data-kb-block=\"kb-adv-heading1089_9a5ac0-af\"><\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-1089_4860f0-4e .kt-block-spacer{height:315px;}.wp-block-kadence-spacer.kt-block-spacer-1089_4860f0-4e .kt-divider{border-top-width:1px;height:1px;border-top-color:rgba(238, 238, 238, 0.01);width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-1089_4860f0-4e\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n<\/div><\/div>\n\n<\/div><\/div>\n\n\n<h2 class=\"wp-block-heading\">Sorcerer\/Wizard Spell List<\/h2>\n\n\n\n<h5 class=\"wp-block-heading\">0-LEVEL SPELLS (CANTRIPS)<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#resistance\">Resistance<\/a>:<\/td><td>Subject gains +1 on saving throws.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#acid-splash\">Acid Splash<\/a>:<\/td><td>Orb deals 1d3 acid damage.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#detect-magic\">Detect Magic<\/a>:<\/td><td>Detects spells and magic items within 60 ft.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#detect-poison\">Detect Poison<\/a>:<\/td><td>Detects poison in one creature or small object.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#read-magic\">Read Magic<\/a>:<\/td><td>Read scrolls and spellbooks.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#daze\">Daze<\/a>:<\/td><td>Humanoid creature of 4 HD or less loses next action.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dancing-lights\">Dancing Lights<\/a>:<\/td><td>Creates torches or other lights.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#flare\">Flare<\/a>:<\/td><td>Dazzles one creature (\u20131 on attack rolls).<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#light\">Light<\/a>:<\/td><td>Object shines like a torch.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#ray-of-frost\">Ray of Frost<\/a>:<\/td><td>Ray deals 1d3 cold damage.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#ghost-sound\">Ghost Sound<\/a>:<\/td><td>Figment sounds.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#disrupt-undead\">Disrupt Undead<\/a>:<\/td><td>Deals 1d6 damage to one undead.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#touch-of-fatigue\">Touch of Fatigue<\/a>:<\/td><td>Touch attack fatigues target.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mage-hand\">Mage Hand<\/a>:<\/td><td>5-pound telekinesis.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mending\">Mending<\/a>:<\/td><td>Makes minor repairs on an object.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#message\">Message<\/a>:<\/td><td>Whispered conversation at distance.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#open-close\">Open\/Close<\/a>:<\/td><td>Opens or closes small or light things.<\/td><\/tr><tr><td>Core<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#arcane-mark\">Arcane Mark<\/a>:<\/td><td>Inscribes a personal rune (visible or invisible).<\/td><\/tr><tr><td>Core<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#prestidigitation\">Prestidigitation<\/a>:<\/td><td>Performs minor tricks.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Repair%20Minor%20Damage\">Repair Minor Damage<\/a><\/td><td>Heal a construct 1 damage.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#REPAIR%20MINOR%20DAMAGE\">Repair Minor Damage<\/a>:<\/td><td>\u201cCures\u201d 1 point of damage to a construct.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">1ST-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#alarm\">Alarm<\/a>:<\/td><td>Wards an area for 2 hours\/level.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#endure-elements\">Endure Elements<\/a>:<\/td><td>Exist comfortably in hot or cold environments.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#hold-portal\">Hold Portal<\/a>:<\/td><td>Holds door shut.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#protection-from-chaos\">Protection from Chaos<\/a>\/<a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#protection-from-evil\">Evil<\/a>\/<a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#protection-from-good\">Good<\/a>\/<a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#protection-from-law\">Law<\/a>:<\/td><td>+2 to AC and saves, counter mind control, hedge out elementals and outsiders.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shield\">Shield<\/a>:<\/td><td>Invisible disc gives +4 to AC, blocks magic missiles.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#grease\">Grease<\/a>:<\/td><td>Makes 10-ft. square or one object slippery.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mage-armor\">Mage Armor<\/a>:<\/td><td>Gives subject +4 armor bonus.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mount\">Mount<\/a>:<\/td><td>Summons riding horse for 2 hours\/level.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#obscuring-mist\">Obscuring Mist<\/a>:<\/td><td>Fog surrounds you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-i\">Summon Monster I<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#unseen-servant\">Unseen Servant<\/a>:<\/td><td>Invisible\u00a0force obeys your commands.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#comprehend-languages\">Comprehend Languages<\/a>:<\/td><td>You understand all spoken and written languages.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#detect-secret-doors\">Detect Secret Doors<\/a>:<\/td><td>Reveals hidden doors within 60 ft.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#detect-undead\">Detect Undead<\/a>:<\/td><td>Reveals undead within 60 ft.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#identify\">Identify<\/a>:<\/td><td>Determines properties of magic item.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#true-strike\">True Strike<\/a>:<\/td><td>+20 on your next attack roll.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#charm-person\">Charm Person<\/a>:<\/td><td>Makes one person your friend.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#hypnotism\">Hypnotism<\/a>:<\/td><td>Fascinates 2d4 HD of creatures.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#sleep\">Sleep<\/a>:<\/td><td>Puts 4 HD of creatures into magical slumber.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#burning-hands\">Burning Hands<\/a>:<\/td><td>1d4\/level fire damage (max 5d4).<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#floating-disk\">Floating Disk<\/a>:<\/td><td>Creates 3-ft.-diameter horizontal disk that holds 100 lb.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-missile\">Magic Missile<\/a>:<\/td><td>1d4+1 damage; +1 missile per two levels above 1st (max 5).<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shocking-grasp\">Shocking Grasp<\/a>:<\/td><td>Touch delivers 1d6\/level electricity damage (max 5d6).<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#color-spray\">Color Spray<\/a>:<\/td><td>Knocks\u00a0unconscious,\u00a0blinds, and\/or\u00a0stuns\u00a01d6 weak creatures.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#disguise-self\">Disguise Self<\/a>:<\/td><td>Changes your appearance.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-aura\">Magic Aura<\/a>:<\/td><td>Alters object\u2019s magic aura.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#silent-image\">Silent Image<\/a>:<\/td><td>Creates minor Illusion of your design.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#ventriloquism\">Ventriloquism<\/a>:<\/td><td>Throws voice for 1 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#cause-fear\">Cause Fear<\/a>:<\/td><td>One creature of 5 HD or less flees for 1d4 rounds.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#chill-touch\">Chill Touch<\/a>:<\/td><td>One touch\/level deals 1d6 damage and possibly 1 Str damage.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#ray-of-enfeeblement\">Ray of Enfeeblement<\/a>:<\/td><td>Ray deals 1d6 +1 per two levels Str damage.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#animate-rope\">Animate Rope<\/a>:<\/td><td>Makes a rope move at your command.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#enlarge-person\">Enlarge Person<\/a>:<\/td><td>Humanoid creature doubles in size.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#erase\">Erase<\/a>:<\/td><td>Mundane or magical writing vanishes.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#expeditious-retreat\">Expeditious Retreat<\/a>:<\/td><td>Your speed increases by 30 ft.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#feather-fall\">Feather Fall<\/a>:<\/td><td>Objects or creatures fall slowly.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#jump\">Jump<\/a>:<\/td><td>Subject gets bonus on Jump checks.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-weapon\">Magic Weapon<\/a>:<\/td><td>Weapon gains +1 bonus.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#reduce-person\">Reduce Person<\/a>:<\/td><td>Humanoid creature halves in size.<\/td><\/tr><tr><td>BoED<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#LANTERN%20LIGHT\">Lantern Light<\/a>:<\/td><td>Ranged touch attacks deal 1d6 points of damage.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#EYES%20OF%20THE%20AVORAL\">Eyes of the Avoral<\/a>:<\/td><td>Subject gets +8 on Spot checks.<\/td><\/tr><tr><td>CAd<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#ARROW%20MIND\">Arrow Mind<\/a>:<\/td><td>Make attacks of opportunity with bows.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#CRITICAL%20STRIKE\">Critical Strike<\/a>:<\/td><td>Become more likely to hit a creature&#8217;s vitals.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#GOLEM%20STRIKE\">Golem Strike<\/a>:<\/td><td>Sneak attack constructs.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#GUIDED%20SHOT\">Guided Shot<\/a>:<\/td><td>Your ranged attack takes no range penalty and ignores cover.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#INSIGHTFUL%20FEINT\">Insightful Feint<\/a>:<\/td><td>Your next feint is particularly effective.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#INSTANT%20LOCKSMITH\">Instant Locksmith<\/a>:<\/td><td>Make an open lock or disable device check as a free action.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#INSTANT%20SEARCH\">Instant Search<\/a>:<\/td><td>Make a search check as a free action.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#MASTER%E2%80%99S%20TOUCH\">Master&#8217;s Touch<\/a>:<\/td><td>Become proficient with a held weapon or shield.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#SNIPER%27S%20SHOT\">Sniper&#8217;s Shot<\/a>:<\/td><td>Next attack is a sneak attack regardless of distance.<\/td><\/tr><tr><td>CAd<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#DISTRACT%20ASSAILANT\">Distract Assailant<\/a>:<\/td><td>Make one creature flat-footed.<\/td><\/tr><tr><td>CAd<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#ACCELERATED%20MOVEMENT\">Accelerated Movement<\/a>:<\/td><td>Take no speed penalty when using Balance, Climb, or Move Silently.<\/td><\/tr><tr><td>CAd<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#EXPEDITIOUS%20RETREAT,%20SWIFT\">Expeditious Retreat, Swift<\/a>:<\/td><td>You speedily retreat for a round.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20acid,%20Lesser\">Orb of acid, Lesser<\/a><\/td><td>Flying orb does acid damage.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Cold,%20Lesser\">Orb of Cold, Lesser<\/a><\/td><td>Flying orb does cold damage.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Electricity,%20Lesser\">Orb of Electricity, Lesser<\/a><\/td><td>Flying orb does electricity damage.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Fire,%20Lesser\">Orb of Fire, Lesser<\/a><\/td><td>Flying orb does fire damage.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Sound,%20Lesser\">Orb of Sound, Lesser<\/a><\/td><td>Flying orb does sonic damage.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Fist%20of%20Stone\">Fist of Stone<\/a><\/td><td>Transform one of your hands into stone for a +6 bonus to strength.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Low-Light%20Vision\">Low-Light Vision<\/a><\/td><td>Target gains lowlight vision.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Repair%20Light%20Damage\">Repair Light Damage<\/a><\/td><td>Heal a construct 1d8+1\/CL damage.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Karmic%20Aura\">Karmic Aura<\/a>:<\/td><td>Any creature damaging you becomes fatigued for 3 rounds.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Resinous%20Tar\">Resinous Tar<\/a>:<\/td><td>Sticky substance slows movement or renders object difficult to drop.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Summon%20Component\">Summon Component<\/a>:<\/td><td>Create a noncostly spell component.<\/td><\/tr><tr><td>CM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#True%20Casting\">True Casting<\/a>:<\/td><td>+10 on your next spell penetration roll.<\/td><\/tr><tr><td>CM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Vigilant%20Slumber\">Vigilant Slumber<\/a>:<\/td><td>Set specific conditions under which you immediately wake up.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Dawn%20Burst\">Dawn Burst<\/a>:<\/td><td>Illuminate all creatures in 10-foot radius; deal damage to light-sensitive creatures.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Jet%20of%20Steam\">Jet of Steam<\/a>:<\/td><td>30-foot line of steam deals 1d4 fire damage\/level (max. 5d4).<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Death%E2%80%99s%20Call\">Death\u2019s Call<\/a>:<\/td><td>Scream deals 1 point of damage\/level (more to swarms), fatigues all within 10 feet.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Reaving%20Aura\">Reaving Aura<\/a>:<\/td><td>All creatures below 0 hit points within 10 feet of you take 1 point of damage.<\/td><\/tr><tr><td>CS<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Blockade\">Blockade<\/a>:<\/td><td>Fill 5-ft square with enormous block of wood<\/td><\/tr><tr><td>CS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Armor%20Lock\">Armor Lock<\/a>:<\/td><td>Target\u2019s armor becomes restrictive, slowing movement to 10 ft<\/td><\/tr><tr><td>CS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Mage%20Burr\">Mage Burr<\/a>:<\/td><td>Double arcane spell failure chance for target\u2019s armor<\/td><\/tr><tr><td>City<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellscity.html#DETECT%20WEAPONRY\">Detect Weaponry<\/a>:<\/td><td>Reveals weapons within 60 feet.<\/td><\/tr><tr><td>City<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellscity.html#SECRET%20WEAPON\">Secret Weapon<\/a>:<\/td><td>Makes hidden weapon almost impossible to detect.<\/td><\/tr><tr><td>City<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellscity.html#PEACEBOND\">Peacebond<\/a>:<\/td><td>Weapon is impossible to draw.<\/td><\/tr><tr><td>DotU<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#COMBAT%20READINESS\">Combat Readiness<\/a>:<\/td><td>Target gains +1 per three levels on initiative checks; no bonus from being flanked.<\/td><\/tr><tr><td>DotU<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#SNUFF%20THE%20LIGHT\">Snuff the Light<\/a>:<\/td><td>Extinguish one nonmagical light source.<\/td><\/tr><tr><td>DotU<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#SPIDER%20FORM,%20LESSER\">Spider Form, Lesser<\/a>:<\/td><td>You take on the form and abilities of a Medium fiendish monstrous spider.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#BREATH%20FLARE\">Breath Flare<\/a>:<\/td><td>Your breath weapon dazzles targets.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#CHEAT\">Cheat<\/a>:<\/td><td>Caster rerolls when determining the success of a game of chance.<\/td><\/tr><tr><td>DrM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#ROT%20OF%20AGES\">Rot of Ages<\/a>:<\/td><td>Cloud of rotting debris sickens or nauseates one creature, provides concealment for others.<\/td><\/tr><tr><td>DrM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#DETECT%20DRAGONBLOOD\">Detect Dragonblood<\/a>:<\/td><td>Detect dragons and dragonblooded creatures within 60 ft.<\/td><\/tr><tr><td>DrM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#ROT%20OF%20AGES\">Rot of Ages<\/a>:<\/td><td>Cloud of rotting debris sickens or nauseates one creature, provides concealment for others.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#HOARD%20GULLET\">Hoard Gullet<\/a>:<\/td><td>Gain a second stomach to store objects in, similar to a bag of holding.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#PATH%20OF%20FROST\">Path of Frost<\/a>:<\/td><td>Create a frozen path on the ground that slows movement and deals cold damage.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#GLAZE%20LOCK\">Glaze Lock<\/a>:<\/td><td>Jams locks with snow and ice, raising Open Lock DC by 10 and lock\u2019s hardness by 5.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#SHIVERING%20TOUCH,%20LESSER\">Shivering Touch, Lesser<\/a>:<\/td><td>Touch deals 1d6 Dex damage.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#FLOAT\">Float<\/a>:<\/td><td>Subject becomes buoyant.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#SNOWDRIFT\">Snowdrift<\/a>:<\/td><td>Forms existing snow into another shape.<\/td><\/tr><tr><td>HoH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#SUMMON%20UNDEAD%20I\">Summon Undead I<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>HoH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#BESTOW%20WOUND\">Bestow Wound<\/a>:<\/td><td>Transfer 1 hp\/level of wounds to another.<\/td><\/tr><tr><td>LM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#ECTOPLASMIC%20ARMOR\">Ectoplasmic Armor<\/a>:<\/td><td>Gain +6 armor bonus against incorporeal touch attacks.<\/td><\/tr><tr><td>LM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#SUMMON%20UNDEAD%20I\">Summon Undead I<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20AWARENESS\">Necrotic Awareness<\/a>:<\/td><td>Sense encysted subjects.<\/td><\/tr><tr><td>MoI<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#PROTECTION%20FROM%20INCARNUM\">Protection from Incarnum<\/a>:<\/td><td>Ward a target from attacks by soulmelds and incarnum creatures.<\/td><\/tr><tr><td>MoI<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#DETECT%20INCARNUM\">Detect Incarnum<\/a>:<\/td><td>Detect soulmelds and essentia within 60 ft.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#ACID%20ORB,%20LESSER\">Acid Orb, Lesser<\/a>:<\/td><td>Ranged touch, 1d8 or more acid damage.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#BENIGN%20TRANSPOSITION\">Benign Transposition<\/a>:<\/td><td>Two willing subjects switch places.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#COLD%20ORB,%20LESSER\">Cold Orb, Lesser<\/a>:<\/td><td>Ranged touch, 1d8 or more cold damage.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#ELECTRIC%20ORB,%20LESSER\">Electric Orb, Lesser<\/a>:<\/td><td>Ranged touch, 1d8 or more electricity damage.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#FIRE%20ORB,%20LESSER\">Fire Orb, Lesser<\/a>:<\/td><td>Ranged touch, 1d8 or more fire damage.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#SONIC%20ORB,%20LESSER\">Sonic Orb, Lesser<\/a>:<\/td><td>Ranged touch, 1d6 or more sonic damage.<\/td><\/tr><tr><td>MH<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#INCITE\">Incite<\/a>:<\/td><td>Subject can\u2019t ready actions or delay.<\/td><\/tr><tr><td>MH<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#INHIBIT\">Inhibit<\/a>:<\/td><td>Subject delays until next round.<\/td><\/tr><tr><td>MH<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#GUIDING%20LIGHT\">Guiding Light<\/a>:<\/td><td>+1 on ranged attacks against creatures in illuminated area.<\/td><\/tr><tr><td>MH<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#MORDENKAINEN%E2%80%99S%20BUZZING%20BEE\">Mordenkainen\u2019s Buzzing Bee<\/a>:<\/td><td>Bee gives subject \u201310 penalty on Move Silently and Concentration checks.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#REPAIR%20LIGHT%20DAMAGE\">Repair Light Damage<\/a>:<\/td><td>\u201cCures\u201d 1d8+1\/level (max +5) points of damage to a construct.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#SLIDE\">Slide<\/a>:<\/td><td>Move subject 5 feet.<\/td><\/tr><tr><td>Planar<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#RESIST%20PLANAR%20ALIGNMENT\">Resist Planar Alignment<\/a>:<\/td><td>Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane.<\/td><\/tr><tr><td>Planar<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#LOCATE%20TOUCHSTONE\">Locate Touchstone<\/a>:<\/td><td>find nearest planar touchstone on the plane you currently inhabit.<\/td><\/tr><tr><td>Planar<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#LIGHT%20OF%20LUNIA\">Light of Lunia<\/a>:<\/td><td>You radiate silvery light, which you can expend as 2 bolts that deal 1d6 damage.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DEFLECT,%20LESSER\">Deflect, Lesser<\/a>:<\/td><td>Gain a deflection bonus of +1\/3 levels (max +5) against one attack.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#KELGORE%E2%80%99S%20FIRE%20BOLT\">Kelgore\u2019s Fire Bolt<\/a>:<\/td><td>1d6 fire damage\/level (max 5d6), partially ignore SR.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#STAND\">Stand<\/a>:<\/td><td>Subject stands up from prone.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ROUSE\">Rouse<\/a>:<\/td><td>Awakens creatures in area.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#WHELM\">Whelm<\/a>:<\/td><td>Deal 1d6 nonlethal damage +1d6\/2 levels above 1st (max 5d6).<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BIGBY%E2%80%99S%20TRIPPING%20HAND\">Bigby\u2019s Tripping Hand<\/a>:<\/td><td>Hand trips subject.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#KELGORE%E2%80%99S%20FIRE%20BOLT\">Kelgore\u2019s Fire Bolt<\/a>:<\/td><td>1d6 fire damage\/level (max 5d6), partially ignore SR.<\/td><\/tr><tr><td>PHBII<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BLADE%20OF%20BLOOD\">Blade of Blood<\/a>:<\/td><td>Weapon deals +1d6 damage, or +3d6 if you take 5 points of damage.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BURNING%20RAGE\">Burning Rage<\/a>:<\/td><td>Subject takes 4 points of damage\/round, gains attack bonus and DR.<\/td><\/tr><tr><td>RoD<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#DISCERN%20BLOODLINE\">Discern Bloodline<\/a>:<\/td><td>Know the race of one creature\/level.<\/td><\/tr><tr><td>RoD<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#LOCATE%20CITY\">Locate City<\/a>:<\/td><td>Find nearest city.<\/td><\/tr><tr><td>RoD<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#SCHOLAR%E2%80%99S%20TOUCH\">Scholar\u2019s Touch<\/a>:<\/td><td>Read books in seconds.<\/td><\/tr><tr><td>RoD<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#FRIENDLY%20FACE\">Friendly Face<\/a>:<\/td><td>Gain +5 bonus on Diplomacy and Gather Information checks.<\/td><\/tr><tr><td>RotD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#CREATE%20TRAP\">Create Trap<\/a>:<\/td><td>Creates a CR 1 trap.<\/td><\/tr><tr><td>RotD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#STICKY%20FLOOR\">Sticky Floor<\/a>:<\/td><td>Entangles and immobilizes creatures in affected area.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20FATIGUE\">Power Word Fatigue<\/a>:<\/td><td>Makes one creature with 100 hp or less fatigued.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20PAIN\">Power Word Pain<\/a>:<\/td><td>Deal 1d6 points of damage per round to one creature with 100 hp or less.<\/td><\/tr><tr><td>RotD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#GHOSTLY%20TAIL\">Ghostly Tail<\/a>:<\/td><td>Sorceror only. Your tail of force can be used to take advantage of an attack of opportunity.<\/td><\/tr><tr><td>RotD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#WINGS%20OF%20BOUNDING\">Wings of Bounding<\/a>:<\/td><td>Sorceror only. Get a +20 circumstance bonus on a Jump check.<\/td><\/tr><tr><td>RotD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#WINGS%20OF%20SWIFT%20FLYING\">Wings of Swift Flying<\/a>:<\/td><td>Sorceror only. Increase your temporary fly speed by 30 ft.<\/td><\/tr><tr><td>RotD<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#INSTANT%20DIVERSION\">Instant Diversion<\/a>:<\/td><td>Creates illusory doubles of you.<\/td><\/tr><tr><td>RotD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#GHOSTLY%20RELOAD\">Ghostly Reload<\/a>:<\/td><td>Automatically pulls crossbow string into catch.<\/td><\/tr><tr><td>RotD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#MIGHTY%20WALLOP\">Mighty Wallop<\/a>:<\/td><td>+1 size category of bludgeoning weapon.<\/td><\/tr><tr><td>Sand<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#LOCATE%20WATER\">Locate Water<\/a>:<\/td><td>Reveals location, size, and quality of water sources.<\/td><\/tr><tr><td>Sand<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#PARCHING%20TOUCH\">Parching Touch<\/a>:<\/td><td>One touch\/level deals 1d6 dessication damage and possibly 1 Con damage.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#SUNSTROKE\">Sunstroke<\/a>:<\/td><td>Target takes 2d6 nonlethal damage and is fatigued.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#QUICKSWIM\">Quickswim<\/a>:<\/td><td>Your swim speed increases by 10 ft. Wave Blessing. Keeps one creature\/level from sinking.<\/td><\/tr><tr><td>ToM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#BULWARK%20OF%20REALITY\">Bulwark of Reality<\/a>:<\/td><td>Bonus to AC equal to half your level (+5 minimum).<\/td><\/tr><tr><td>ToM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#SCRAMBLE%20TRUE%20POSITION\">Scramble True Position<\/a>:<\/td><td>You teleport your foes 10 feet in a random direction, knocking them over.<\/td><\/tr><tr><td>ToM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#BECKON%20PERSON\">Beckon Person<\/a>:<\/td><td>Force a humanoid to approach you against its will.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">2ND-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#arcane-lock\">Arcane Lock<\/a>:<\/td><td>Magically locks a portal or chest.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#obscure-object\">Obscure Object<\/a>:<\/td><td>Masks object against scrying.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#protection-from-arrows\">Protection from Arrows<\/a>:<\/td><td>Subject immune to most ranged attacks.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#resist-energy\">Resist Energy<\/a>:<\/td><td>Ignores first 10 (or more) points of damage\/attack from specified energy type.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#acid-arrow\">Acid Arrow<\/a>:<\/td><td>Ranged touch attack; 2d4 damage for 1 round +1 round\/three levels.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#fog-cloud\">Fog Cloud<\/a>:<\/td><td>Fog obscures vision.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#glitterdust\">Glitterdust<\/a>:<\/td><td>Blinds\u00a0creatures, outlines\u00a0invisible\u00a0creatures.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-ii\">Summon Monster II<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-swarm\">Summon Swarm<\/a>:<\/td><td>Summons swarm of bats, rats, or spiders.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#web\">Web<\/a>:<\/td><td>Fills 20-ft.-radius spread with sticky spiderwebs.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#detect-thoughts\">Detect Thoughts<\/a>:<\/td><td>Allows \u201clistening\u201d to surface thoughts.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#locate-object\">Locate Object<\/a>:<\/td><td>Senses direction toward object (specific or type).<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#see-invisibility\">See Invisibility<\/a>:<\/td><td>Reveals\u00a0invisible\u00a0creatures or objects.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#daze-monster\">Daze Monster<\/a>:<\/td><td>Living creature of 6 HD or less loses next action.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#hideous-laughter\">Hideous Laughter<\/a>:<\/td><td>Subject loses actions for 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#touch-of-idiocy\">Touch of Idiocy<\/a>:<\/td><td>Subject takes 1d6 points of Int, Wis, and Cha damage.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#continual-flame\">Continual Flame<\/a>:<\/td><td>Makes a permanent, heatless torch.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#darkness\">Darkness<\/a>:<\/td><td>20-ft. radius of supernatural shadow.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#flaming-sphere\">Flaming Sphere<\/a>:<\/td><td>Creates rolling ball of fire, 2d6 damage, lasts 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#gust-of-wind\">Gust of Wind<\/a>:<\/td><td>Blows away or knocks down smaller creatures.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#scorching-ray\">Scorching Ray<\/a>:<\/td><td>Ranged touch attack deals 4d6 fire damage, +1 ray\/four levels (max 3).<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shatter\">Shatter<\/a>:<\/td><td>Sonic vibration damages objects or crystalline creatures.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#blur\">Blur<\/a>:<\/td><td>Attacks miss subject 20% of the time.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#hypnotic-pattern\">Hypnotic Pattern<\/a>:<\/td><td>Fascinates (2d4 + level) HD of creatures.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#invisibility\">Invisibility<\/a>:<\/td><td>Subject is\u00a0invisible\u00a0for 1 min.\/level or until it attacks.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-mouth\">Magic Mouth<\/a>:<\/td><td>Speaks once when triggered.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#minor-image\">Minor Image<\/a>:<\/td><td>As silent image, plus some sound.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mirror-image\">Mirror Image<\/a>:<\/td><td>Creates decoy duplicates of you (1d4 +1 per three levels, max 8).<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#misdirection\">Misdirection<\/a>:<\/td><td>Misleads Divinations for one creature or object.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#phantom-trap\">Phantom Trap<\/a>:<\/td><td>Makes item seem trapped.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#blindness\/deafness\">Blindness\/Deafness<\/a>:<\/td><td>Makes subject\u00a0blinded\u00a0or\u00a0deafened.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#command-undead\">Command Undead<\/a>:<\/td><td>Undead creature obeys your commands.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#false-life\">False Life<\/a>:<\/td><td>Gain 1d10 temporary hp +1\/level (max +10).<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#ghoul-touch\">Ghoul Touch<\/a>:<\/td><td>Paralyzes one subject, which exudes stench that makes those nearby\u00a0sickened.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#scare\">Scare<\/a>:<\/td><td>Panics creatures of less than 6 HD.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#spectral-hand\">Spectral Hand<\/a>:<\/td><td>Creates disembodied glowing hand to deliver touch attacks.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#alter-self\">Alter Self<\/a>:<\/td><td>Assume form of a similar creature.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#bears-endurance\">Bear\u2019s Endurance<\/a>:<\/td><td>Subject gains +4 to Con for 1 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#bulls-strength\">Bull\u2019s Strength<\/a>:<\/td><td>Subject gains +4 to Str for 1 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#cats-grace\">Cat\u2019s Grace<\/a>:<\/td><td>Subject gains +4 to Dex for 1 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#darkvision\">Darkvision<\/a>:<\/td><td>See 60 ft. in total darkness.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#eagles-splendor\">Eagle\u2019s Splendor<\/a>:<\/td><td>Subject gains +4 to Cha for 1 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#foxs-cunning\">Fox\u2019s Cunning<\/a>:<\/td><td>Subject gains +4 Int for 1 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#knock\">Knock<\/a>:<\/td><td>Opens locked or magically sealed door.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#levitate\">Levitate<\/a>:<\/td><td>Subject moves up and down at your direction.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#owls-wisdom\">Owl\u2019s Wisdom<\/a>:<\/td><td>Subject gains +4 to Wis for 1 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#pyrotechnics\">Pyrotechnics<\/a>:<\/td><td>Turns fire into\u00a0blinding\u00a0light or choking smoke.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#rope-trick\">Rope Trick<\/a>:<\/td><td>As many as eight creatures hide in extradimensional space.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#spider-climb\">Spider Climb<\/a>:<\/td><td>Grants ability to walk on walls and ceilings.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#whispering-wind\">Whispering Wind<\/a>:<\/td><td>Sends a short message 1 mile\/level.<\/td><\/tr><tr><td>BoED<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#YOKE%20OF%20MERCY\">Yoke of Mercy<\/a>:<\/td><td>Target deals nonlethal damage.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#ENERGIZE%20POTION\">Energize Potion<\/a>:<\/td><td>Transforms potion into a grenade that deals energy damage in a 10-ft.-radius burst.<\/td><\/tr><tr><td>CAd<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#DAGGERSPELL%20STANCE\">Daggerspell Stance<\/a>:<\/td><td>Gain expertise with wielding two daggers<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#BALANCING%20LORECALL\">Balancing lorecall<\/a>:<\/td><td>Balance on impossible surfaces.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#LISTENING%20LORECALL\">Listening Lorecall<\/a>:<\/td><td>Get a bonus to listen, and possibly blindsense\/blindsight.<\/td><\/tr><tr><td>CAd<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#MINDLESS%20RAGE\">Mindless Rage<\/a>:<\/td><td>Target does nothing but try to attack you.<\/td><\/tr><tr><td>CAd<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#WRACKING%20TOUCH\">Wracking Touch<\/a>:<\/td><td>Your touch causes agony and can deal sneak attack damage.<\/td><\/tr><tr><td>CAd<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#FLY,%20SWIFT\">Fly, Swift<\/a>:<\/td><td>You fly for a round.<\/td><\/tr><tr><td>CAd<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#SONIC%20WEAPON\">Sonic Weapon<\/a>:<\/td><td>Your weapon deals extra sonic damage.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Blades%20of%20Fire\">Blades of Fire<\/a><\/td><td>Your weapons deal fire damage.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Fireburst\">Fireburst<\/a><\/td><td>Flames explode outward from you.<\/td><\/tr><tr><td>CAr<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Phantasmal%20Assailants\">Phantasmal Assailants<\/a><\/td><td>Nightmare images assault target.<\/td><\/tr><tr><td>CAr<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Wall%20of%20Gloom\">Wall of Gloom<\/a><\/td><td>Shadow wall prevents passage.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Earthen%20Grasp\">Earthen Grasp<\/a><\/td><td>Arm rises from the ground and grapples your foes.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Repair%20Moderate%20Damage\">Repair Moderate Damage<\/a><\/td><td>Heal a construct 2d8+1\/CL damage.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Swim\">Swim<\/a><\/td><td>Gain a swim speed.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Whirling%20Blade\">Whirling Blade<\/a><\/td><td>Thrown blade hits all creatures in a line.<\/td><\/tr><tr><td>CAr<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Familiar%20Pocket\">Familiar Pocket<\/a><\/td><td>Create a hiding place for a familiar.<\/td><\/tr><tr><td>CD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Body%20of%20the%20Sun\">Body of the Sun<\/a>:<\/td><td>Your body emanates ?re, dealing 1d4+1 damage.<\/td><\/tr><tr><td>CD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Scent\">Scent<\/a>:<\/td><td>Grants the scent special ability.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Arcane%20Turmoil\">Arcane Turmoil<\/a>:<\/td><td>Targeted dispel magic on one subject, and subject loses one spell.<\/td><\/tr><tr><td>CM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Allied%20Footsteps\">Allied Footsteps<\/a>:<\/td><td>Subject knows direction and distance to your location.<\/td><\/tr><tr><td>CM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Torrent%20of%20Tears\">Torrent of Tears<\/a>:<\/td><td>Subject is temporarily blinded and emotionally distraught.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Bigby%E2%80%99s%20Slapping%20Hand\">Bigby\u2019s Slapping Hand<\/a>:<\/td><td>Hand of force distracts creature.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Luminous%20Swarm\">Luminous Swarm<\/a>:<\/td><td>Target takes 1d6 damage\/round, has 20% miss chance on attacks.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Escalating%20Enfeeblement\">Escalating Enfeeblement<\/a>:<\/td><td>As ray of enfeeblement, but greater effect against already weakened target.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Boiling%20Blood\">Boiling Blood<\/a>:<\/td><td>Deal 2d6 fire damage per round; second casting sickens target.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Heart%20of%20Air\">Heart of Air<\/a>:<\/td><td>Gain +10 on Jump checks, +10 ft. to fly speed, use feather fall once.<\/td><\/tr><tr><td>CS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Catapult\">Catapult<\/a>:<\/td><td>Magically propel an object from your hand<\/td><\/tr><tr><td>CS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Enlarge%20Weapon\">Enlarge Weapon<\/a>:<\/td><td>Your weapon grows one size category<\/td><\/tr><tr><td>CS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Lucky%20Streak\">Lucky Streak<\/a>:<\/td><td>Subject gains +2 luck bonus on rerolls made with luck feats<\/td><\/tr><tr><td>CS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Spymaster%E2%80%99s%20Coin\">Spymaster\u2019s Coin<\/a>:<\/td><td>Hide a scrying sensor in a coin or other Tiny object for later activation<\/td><\/tr><tr><td>CW<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCWar.html#Augment%20Familiar\">Augment Familiar<\/a>:<\/td><td>Your familiar becomes more powerful.<\/td><\/tr><tr><td>City<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellscity.html#FALSE%20PEACEBOND\">False Peacebond<\/a>:<\/td><td>As peacebond, but subject can draw weapon freely.<\/td><\/tr><tr><td>DotU<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#MAGICAL%20BACKLASH\">Magical Backlash<\/a>:<\/td><td>Target takes 2 points of damage per spell level affecting it.<\/td><\/tr><tr><td>DotU<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#SHADOW%20SHROUD\">Shadow Shroud<\/a>:<\/td><td>Negate light blindness\/vulnerability; +5 bonus on Hide checks.<\/td><\/tr><tr><td>DotU<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#SHADOW%20DOUBLE\">Shadow Double<\/a>:<\/td><td>Shadowy figure attacks enemies.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#SCINTILLATING%20SCALES\">Scintillating Scales<\/a>:<\/td><td>You gain an AC deflection bonus equal to your Constitution modifier.<\/td><\/tr><tr><td>Drac<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#ENTICE%20GIFT\">Entice Gift<\/a>:<\/td><td>Subject gives caster what it\u2019s holding.<\/td><\/tr><tr><td>Drac<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#MESMERIZING%20GLARE\">Mesmerizing Glare<\/a>:<\/td><td>Your gaze dazes creatures.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#EARTHBIND\">Earthbind<\/a>:<\/td><td>Subject creature can\u2019t fly.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#RAZORFANGS\">Razorfangs<\/a>:<\/td><td>Your bite or claw attack threatens a critical hit on a 19 or 20.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#SCALE%20WEAKENING\">Scale Weakening<\/a>:<\/td><td>Subject\u2019s natural armor weakens.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#WINGS%20OF%20AIR\">Wings of Air<\/a>:<\/td><td>Target\u2019s flight maneuverability improves by one step.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#MAGIC%20OF%20THE%20DRAGONHEART\">Magic of the Dragonheart<\/a>:<\/td><td>Enhance the benefits of your draconic teats. Sorcerer spell only.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#PRIMAL%20HUNTER\">Primal Hunter<\/a>:<\/td><td>Gain a +5 bonus on Climb, Jump, and Swim checks. Sorcerer spell only.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#SOUL%20OF%20ANARCHY\">Soul of Anarchy<\/a>:<\/td><td>Gain +5 on Escape Artist checks and grapple checks to avoid being grappled, your natural weapons are chaotic-aligned, and you are treated as being chaotic-aligned for adjudicating effects.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#SOUL%20OF%20ORDER\">Soul of Order<\/a>:<\/td><td>Gain +2 on Will saves to resist enchantments, your natural weapons are lawful-aligned, and you are treated as being lawful-aligned for adjudicating effects.<\/td><\/tr><tr><td>DrM<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#DRAGONEYE%20RUNE\">Dragoneye Rune<\/a>:<\/td><td>Create an invisible draconic mark on an object or creature.<\/td><\/tr><tr><td>FC1<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC1.html#VISION%20OF%20ENTROPY\">Vision of Entropy<\/a>:<\/td><td>Confronts target with a vision of the Abyss that causes increasing fear.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20SPINED%20DEVIL\">Investiture of the Spined Devil<\/a>:<\/td><td>Target can launch up to 3 spikes at once.<\/td><\/tr><tr><td>Frost<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICICLE\">Icicle<\/a>:<\/td><td>Magical trap hangs from ceiling, dealing 4d6 damage when triggered.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20DARTS\">Ice Darts<\/a>:<\/td><td>Icicle missiles deal 2d4 damage, half of which is cold.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#OBSCURING%20SNOW\">Obscuring Snow<\/a>:<\/td><td>Obscures sight in a 30-ft. radius around the caster.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ZONE%20OF%20GLACIAL%20COLD\">Zone of Glacial Cold<\/a>:<\/td><td>Deals 1d6 cold damage to all creatures in area.<\/td><\/tr><tr><td>Frost<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#LEOMUND%E2%80%99S%20TINY%20IGLOO\">Leomund\u2019s Tiny Igloo<\/a>:<\/td><td>Creates igloo that lasts for 2 hours\/level.<\/td><\/tr><tr><td>Frost<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#NUMBING%20SPHERE\">Numbing Sphere<\/a>:<\/td><td>Creates rolling ball of intense cold that deals 1d6 cold damage plus 1d4 Dex damage, lasts 1 round\/level.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#BONE%20CHILL\">Bone Chill<\/a>:<\/td><td>Corporeal undead are held by a thick layer of frost.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#HEAT%20LEECH\">Heat Leech<\/a>:<\/td><td>Subject takes 1d8 points of cold damage\/round.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#BRUMAL%20STIFFENING\">Brumal Stiffening<\/a>:<\/td><td>Brittle weapon\u2019s hardness reduced by 5.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#FROST%20WEAPON\">Frost Weapon<\/a>:<\/td><td>Weapon gains frost special ability, +1d6 cold damage.<\/td><\/tr><tr><td>HoB<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#AERIAL%20ALARM\">Aerial Alarm<\/a>:<\/td><td>Wards an area for 2 hours\/level<\/td><\/tr><tr><td>HoB<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#MOLTEN%20STRIKE\">Molten Strike<\/a>:<\/td><td>5-ft.-radius burst deals 2d6 fire damage, ignites nearby targets.<\/td><\/tr><tr><td>HoH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#SUMMON%20UNDEAD%20II\">Summon Undead II<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>LM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#SUMMON%20UNDEAD%20II\">Summon Undead II<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>LM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#BLADE%20OF%20PAIN%20AND%20FEAR\">Blade of Pain and Fear<\/a>:<\/td><td>Creates blade of gnashing teeth.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#GHOUL%20GLYPH\">Ghoul Glyph<\/a>:<\/td><td>Glyph wards area, paralyzes victims.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20CYST\">Necrotic Cyst<\/a>:<\/td><td>Encyst undead sac of tissue in subject.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20SCRYING\">Necrotic Scrying<\/a>:<\/td><td>Hear or see encysted subject at a distance.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#SPAWN%20SCREEN\">Spawn Screen<\/a>:<\/td><td>You resist being transformed into an undead spawn if slain.<\/td><\/tr><tr><td>LM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#GHOST%20TOUCH%20ARMOR\">Ghost Touch Armor<\/a>:<\/td><td>Armor works normally against incorporeal attacks.<\/td><\/tr><tr><td>LoM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#DETECT%20ABERRATION\">Detect Aberration<\/a>:<\/td><td>Detect the presence of aberrations.<\/td><\/tr><tr><td>LoM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#DARKBOLT\">Darkbolt<\/a>:<\/td><td>Deals 1d8 damage\/2 levels and stuns 1 round.<\/td><\/tr><tr><td>MoI<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#SUPPRESS%20MAGIC\">Suppress Magic<\/a>:<\/td><td>Magic item or soulmeld is suppressed for 1 round\/level.<\/td><\/tr><tr><td>MoI<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#INCARNUM%20ARC\">Incarnum Arc<\/a>:<\/td><td>Movable line deals 1d6 damage +1d6\/ essentia.<\/td><\/tr><tr><td>MoI<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#CHANNEL%20THE%20MISHTAI\">Channel the Mishtai<\/a>:<\/td><td>Draw a random mishtai\u2019s soul into a target creature\u2019s body.<\/td><\/tr><tr><td>MoI<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#DIVEST%20ESSENTIA\">Divest Essentia<\/a>:<\/td><td>Target\u2019s essentia becomes uninvested.<\/td><\/tr><tr><td>MoI<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#SOUL%20BLIGHT\">Soul Blight<\/a>:<\/td><td>Deal 1d4 + 1 per three caster levels essentia damage to foe.<\/td><\/tr><tr><td>MoI<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#SOUL%20BOON\">Soul Boon<\/a>:<\/td><td>Grant 1 point of essentia per three caster levels to subject.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#BALEFUL%20TRANSPOSITION\">Baleful Transposition<\/a>:<\/td><td>Two subjects switch places.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#BLADES%20OF%20FIRE\">Blades of fire<\/a>:<\/td><td>Your melee weapons deal +1d6 fire damage for 1 round (swift).<\/td><\/tr><tr><td>MH<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#BIGBY%E2%80%99S%20SLAPPING%20HAND\">Bigby\u2019s Slapping Hand<\/a>:<\/td><td>Hand makes creature provoke attacks of opportunity.<\/td><\/tr><tr><td>MH<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#FIREBURST\">Fireburst<\/a>:<\/td><td>Adjacent subjects take 1d8\/level fire damage.<\/td><\/tr><tr><td>MH<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#VEIL%20OF%20SHADOW\">Veil of Shadow<\/a>:<\/td><td>Darkness grants you concealment.<\/td><\/tr><tr><td>MH<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#CURSE%20OF%20IMPENDING%20BLADES\">Curse of Impending Blades<\/a>:<\/td><td>Subject takes \u20132 penalty to AC.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#REPAIR%20MODERATE%20DAMAGE\">Repair Moderate Damage<\/a>:<\/td><td>\u201cCures\u201d 2d8+1\/level (max +10) points of damage to a construct.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#SLIDE,%20GREATER\">Slide, Greater<\/a>:<\/td><td>Move subject 20 feet.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#SNAKE%E2%80%99S%20SWIFTNESS\">Snake\u2019s Swiftness<\/a>:<\/td><td>Subject immediately makes one attack.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#UNDENIABLE%20GRAVITY\">Undeniable Gravity<\/a>:<\/td><td>Flying creature loses flying ability.<\/td><\/tr><tr><td>Planar<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#MECHANUS%20MIND\">Mechanus Mind<\/a>:<\/td><td>Reformat subject\u2019s mind to be coldly calculating.<\/td><\/tr><tr><td>Planar<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#LIGHT%20OF%20MERCURIA\">Light of Mercuria<\/a>:<\/td><td>You radiate golden light, which you can expend as 2 bolts that deal 1d6 damage, 2d6 against undead and evil outsiders.<\/td><\/tr><tr><td>Planar<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#CLOAK%20POOL\">Cloak Pool<\/a>:<\/td><td>Hide a color pool on the Astral Plane from view.<\/td><\/tr><tr><td>Planar<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#DISCOLOR%20POOL\">Discolor Pool<\/a>:<\/td><td>Change the color of a color pool on the Astral Plane.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#BELKER%20CLAWS\">Belker Claws<\/a>:<\/td><td>One touch\/level deals 3d4 damage and lingers +1 round\/3 levels.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DEFLECT\">Deflect<\/a>:<\/td><td>Gain bonus to AC for one attack.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DISPELLING%20TOUCH\">Dispelling Touch<\/a>:<\/td><td>Dispel one magical effect on touched subject.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CLOUD%20OF%20KNIVES\">Cloud of Knives<\/a>:<\/td><td>Release one knife\/round, 1d6 damage +1\/3 levels (max +5).<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DIMENSION%20HOP\">Dimension Hop<\/a>:<\/td><td>Teleport subject short distance.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#KELGORE%E2%80%99S%20GRAVE%20MIST\">Kelgore\u2019s Grave Mist<\/a>:<\/td><td>1d6 cold damage\/level, cause fatigue, partially ignore SR.<\/td><\/tr><tr><td>PHBII<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#INSIGHT%20OF%20GOOD%20FORTUNE\">Insight of Good Fortune<\/a>:<\/td><td>Subject rolls twice, takes best result.<\/td><\/tr><tr><td>PHBII<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#MASTER%E2%80%99S%20TOUCH\">Master\u2019s Touch<\/a>:<\/td><td>Subject gains immediate +4 bonus on a skill check.<\/td><\/tr><tr><td>PHBII<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#SURE%20STRIKE\">Sure Strike<\/a>:<\/td><td>Gain +1 bonus\/3 levels on next attack.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BLACK%20KARMA%20CURSE\">Black Karma Curse<\/a>:<\/td><td>Subject damages self with melee attack.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#STAY%20THE%20HAND\">Stay the Hand<\/a>:<\/td><td>Change subject creature\u2019s attitude to helpful for 1 round.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#WHELMING%20BLAST\">Whelming Blast<\/a>:<\/td><td>15-foot cone deals 1d6 nonlethal damage\/2 levels (max 5d6).<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BIGBY%E2%80%99S%20STRIKING%20FIST\">Bigby\u2019s Striking Fist<\/a>:<\/td><td>Hand deals 1d6 nonlethal damage\/2 levels (max 5d6) and knocks subject back.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BIGBY%E2%80%99S%20WARDING%20HAND\">Bigby\u2019s Warding Hand<\/a>:<\/td><td>Hand of force slows opponent.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ELECTRIC%20VENGEANCE\">Electric Vengeance<\/a>:<\/td><td>2d8 damage +1\/level (max +10) to opponent who damages you in melee.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#SEEKING%20RAY\">Seeking Ray<\/a>:<\/td><td>Ray deals 4d6 electricity damage, ignores concealment and cover; you gain +4 on attacks with rays against the subject.<\/td><\/tr><tr><td>PHBII<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BLINDING%20COLOR%20SURGE\">Blinding Color Surge<\/a>:<\/td><td>Blind subject for 1 round, gain invisibility.<\/td><\/tr><tr><td>PHBII<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#VERTIGO\">Vertigo<\/a>:<\/td><td>Subject creature must succeed on a DC 10 Balance check to move each round.<\/td><\/tr><tr><td>PHBII<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#KELGORE%E2%80%99S%20GRAVE%20MIST\">Kelgore\u2019s Grave Mist<\/a>:<\/td><td>1d6 cold damage\/level, cause fatigue, partially ignore SR.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ANIMALISTIC%20POWER\">Animalistic Power<\/a>:<\/td><td>Subject gains +2 bonus to Str, Dex, and Con.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CELERITY,%20LESSER\">Celerity, Lesser<\/a>:<\/td><td>Take a move action immediately, but be dazed for 1 round.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ENERGY%20SURGE,%20LESSER\">Energy Surge, Lesser<\/a>:<\/td><td>One attack deals an extra 1d6 energy damage.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#INCREASE%20VIRULENCE\">Increase Virulence<\/a>:<\/td><td>Poison\u2019s DC increases by 2.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#SHARE%20TALENTS\">Share Talents<\/a>:<\/td><td>Subjects gain +2 bonus on skill checks.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#STRETCH%20WEAPON\">Stretch Weapon<\/a>:<\/td><td>Melee weapon gains 5 ft. of reach for one attack.<\/td><\/tr><tr><td>RoD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#PROUD%20ARROGANCE\">Proud Arrogance<\/a>:<\/td><td>Targets gain +4 bonus on saves against charm, compulsion, and fear.<\/td><\/tr><tr><td>RoD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#CITY%20LIGHTS\">City Lights<\/a>:<\/td><td>Absorb nearby light to release as blinding flare.<\/td><\/tr><tr><td>RotD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#GNOME%20BLIGHT\">Gnome Blight<\/a>:<\/td><td>Cloud of itchy debilitating pollen sickens living creatures.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20SICKEN\">Power Word Sicken<\/a>:<\/td><td>Sickens one creature with 100 hp or less.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#UNFETTERED%20GRASP\">Unfettered Grasp<\/a>:<\/td><td>Grappling creature immediately gains free attempt to escape.<\/td><\/tr><tr><td>RotD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#LOCAL%20TREMOR\">Local Tremor<\/a>:<\/td><td>Light tremor shakes in a 30-ft. line.<\/td><\/tr><tr><td>RotD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#TAIL%20SLAP\">Tail Slap<\/a>:<\/td><td>Sorceror only. Attack a foe for 1 round\/level and knock him back on the first round.<\/td><\/tr><tr><td>RotD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#WINGS%20OF%20COVER\">Wings of Cover<\/a>:<\/td><td>Sorceror only. Grant cover against a specific attack.<\/td><\/tr><tr><td>RotD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#ESSENCE%20OF%20THE%20DRAGON\">Essence of the Dragon<\/a>:<\/td><td>Sorceror only. Confer the dragon type on touched creature.<\/td><\/tr><tr><td>RotD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#STEAL%20SIZE\">Steal Size<\/a>:<\/td><td>Humanoid creature doubles in size as targeted humanoid halves in size.<\/td><\/tr><tr><td>RotW<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotw.html#RETURNING%20WEAPON\">Returning Weapon<\/a>:<\/td><td>Thrown weapon returns to thrower.<\/td><\/tr><tr><td>Sand<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#ASHSTAR\">Ashstar<\/a>:<\/td><td>Hovering construct dehydrates a wounded creature.<\/td><\/tr><tr><td>Sand<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#SCIMITAR%20OF%20SAND\">Scimitar of Sand<\/a>:<\/td><td>Sand sword deals 1d6 damage +1\/2 levels and renders target dehydrated.<\/td><\/tr><tr><td>Sand<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#DESICCATE\">Desiccate<\/a>:<\/td><td>Deals 1d6\/2 levels dessication damage and dehydrates living creature.<\/td><\/tr><tr><td>Storm<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#STORMRUNNER%E2%80%99S%20WARD\">Stormrunner\u2019s Ward<\/a>:<\/td><td>Add +4 (+1\/4 levels) to ship\u2019s checks to weather storms.<\/td><\/tr><tr><td>Storm<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#TURBIDITY\">Turbidity<\/a>:<\/td><td>Water surrounding you becomes cloudy, granting concealment.<\/td><\/tr><tr><td>Storm<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#PRESSURE%20SPHERE\">Pressure Sphere<\/a>:<\/td><td>Water pressure deals 4d6 damage to submerged targets.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#FINS%20TO%20FEET\">Fins to Feet<\/a>:<\/td><td>Transforms tails, tentacles, or finned extremities into humanoid legs and feet.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#JAWS%20OF%20THE%20MORAY\">Jaws of the Moray<\/a>:<\/td><td>Subject gains a bite attack.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#KUO-TOA%20SKIN\">Kuo-Toa Skin<\/a>:<\/td><td>Subject gains +8 on Escape Artist checks and cannot be snared by webs.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#SINK\">Sink<\/a>:<\/td><td>Subject loses buoyancy.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#SWIM\">Swim<\/a>:<\/td><td>Subject gains swim speed and +8 bonus on Swim checks.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#TERN%E2%80%99S%20PERSISTENCE\">Tern\u2019s Persistence<\/a>:<\/td><td>Subject can travel overland 50% longer without fatigue.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#URCHIN%E2%80%99S%20SPINES\">Urchin\u2019s Spines<\/a>:<\/td><td>Target grows spines that damage opponents.<\/td><\/tr><tr><td>ToM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#HORROR%20OF%20THE%20SPOKEN%20NAME\">Horror of the Spoken Name<\/a>:<\/td><td>Frighten creature that hears its own truename.<\/td><\/tr><tr><td>ToM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#AUGMENT%20TRUEFRIEND\">Augment Truefriend<\/a>:<\/td><td>Subject gains +2 to Str, Dex, and Con for 1 min.\/level.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">3RD-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dispel-magic\">Dispel Magic<\/a>:<\/td><td>Cancels magical spells and effects.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#explosive-runes\">Explosive Runes<\/a>:<\/td><td>Deals 6d6 damage when read.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-circle-against-chaos\">Magic Circle against Chaos<\/a>\/<a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-circle-against-evil\">Evil<\/a>\/<a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-circle-against-good\">Good<\/a>\/<a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-circle-against-law\">Law<\/a>:<\/td><td>As protection spells, but 10-ft. radius and 10 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#nondetection\">Nondetection<\/a>:<\/td><td>Hides subject from Divination, scrying.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#protection-from-energy\">Protection from Energy<\/a>:<\/td><td>Absorb 12 points\/level of damage from one kind of energy.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#phantom-steed\">Phantom Steed<\/a>:<\/td><td>Magic horse appears for 1 hour\/level.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#sepia-snake-sigil\">Sepia Snake Sigil<\/a>:<\/td><td>Creates text symbol that immobilizes reader.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#sleet-storm\">Sleet Storm<\/a>:<\/td><td>Hampers vision and movement.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#stinking-cloud\">Stinking Cloud<\/a>:<\/td><td>Nauseating vapors, 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-iii\">Summon Monster III<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#arcane-sight\">Arcane Sight<\/a>:<\/td><td>Magical auras become visible to you.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#clairaudience\/clairvoyance\">Clairaudience\/Clairvoyance<\/a>:<\/td><td>Hear or see at a distance for 1 min.\/level.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#tongues\">Tongues<\/a>:<\/td><td>Speak any language.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#deep-slumber\">Deep Slumber<\/a>:<\/td><td>Puts 10 HD of creatures to sleep.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#heroism\">Heroism<\/a>:<\/td><td>Gives +2 bonus on attack rolls, saves, skill checks.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#hold-person\">Hold Person<\/a>:<\/td><td>Paralyzes one humanoid for 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#rage\">Rage<\/a>:<\/td><td>Subjects gains +2 to Str and Con, +1 on Will saves, \u20132 to AC.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#suggestion\">Suggestion<\/a>:<\/td><td>Compels subject to follow stated course of action.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#daylight\">Daylight<\/a>:<\/td><td>60-ft. radius of bright light.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#fireball\">Fireball<\/a>:<\/td><td>1d6 damage per level, 20-ft. radius.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#lightning-bolt\">Lightning Bolt<\/a>:<\/td><td>Electricity deals 1d6\/level damage.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#tiny-hut\">Tiny Hut<\/a>:<\/td><td>Creates shelter for ten creatures.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#wind-wall\">Wind Wall<\/a>:<\/td><td>Deflects arrows, smaller creatures, and gases.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#displacement\">Displacement<\/a>:<\/td><td>Attacks miss subject 50%.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#illusory-script\">Illusory Script<\/a>:<\/td><td>Only intended reader can decipher.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#invisibility-sphere\">Invisibility Sphere<\/a>:<\/td><td>Makes everyone within 10 ft.\u00a0invisible.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#major-image\">Major Image<\/a>:<\/td><td>As silent image, plus sound, smell and thermal effects.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#gentle-repose\">Gentle Repose<\/a>:<\/td><td>Preserves one corpse.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#halt-undead\">Halt Undead<\/a>:<\/td><td>Immobilizes undead for 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#ray-of-exhaustion\">Ray of Exhaustion<\/a>:<\/td><td>Ray makes subject\u00a0exhausted.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#vampiric-touch\">Vampiric Touch<\/a>:<\/td><td>Touch deals 1d6\/two levels damage; caster gains damage as hp.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#blink\">Blink<\/a>:<\/td><td>You randomly vanish and reappear for 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#flame-arrow\">Flame Arrow<\/a>:<\/td><td>Arrows deal +1d6 fire damage.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#fly\">Fly<\/a>:<\/td><td>Subject flies at speed of 60 ft.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#gaseous-form\">Gaseous Form<\/a>:<\/td><td>Subject becomes insubstantial and can fly slowly.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#haste\">Haste<\/a>:<\/td><td>One creature\/level moves faster, +1 on attack rolls, AC, and Reflex saves.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#keen-edge\">Keen Edge<\/a>:<\/td><td>Doubles normal weapon\u2019s threat range.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-magic-weapon\">Magic Weapon, Greater<\/a>:<\/td><td>+1\/four levels (max +5).<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#secret-page\">Secret Page<\/a>:<\/td><td>Changes one page to hide its real content.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shrink-item\">Shrink Item<\/a>:<\/td><td>Object shrinks to one-sixteenth size.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#slow\">Slow<\/a>:<\/td><td>One subject\/level takes only one action\/round, \u20132 to AC, \u20132 on attack rolls.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#water-breathing\">Water Breathing<\/a>:<\/td><td>Subjects can breathe underwater.<\/td><\/tr><tr><td>CAd<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#SPECTRAL%20WEAPON\">Spectral Weapon<\/a>:<\/td><td>Create a weapon of shadow that bypasses armor.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Bands%20of%20Steel\">Bands of Steel<\/a><\/td><td>Metal bands immobilize target.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Corpse%20Candle\">Corpse Candle<\/a><\/td><td>Ghostly hand holds a candle that reveals invisible creatures.<\/td><\/tr><tr><td>CAr<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Discern%20Shapechanger\">Discern Shapechanger<\/a><\/td><td>See the true form of creatures.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Mage%20Armor,%20Greater\">Mage Armor, Greater<\/a><\/td><td>A more protective mage armor.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Resonating%20Bolt\">Resonating Bolt<\/a><\/td><td>Tremendous bolt of sound deals full damage to objects.<\/td><\/tr><tr><td>CAr<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Shadow%20Binding\">Shadow Binding<\/a><\/td><td>Ribbons of darkness daze and entangle creatures in the area.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Repair%20Serious%20Damage\">Repair Serious Damage<\/a><\/td><td>Heal a construct 3d8+1\/CL damage.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Sign%20of%20Sealing\">Sign of Sealing<\/a><\/td><td>Magical sigil prevents door or chest from being opened.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Stony%20Grasp\">Stony Grasp<\/a><\/td><td>Stone arm appears from a surface and grapples your foes.<\/td><\/tr><tr><td>CAr<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Enhance%20Familiar\">Enhance Familiar<\/a><\/td><td>Familiar becomes stronger.<\/td><\/tr><tr><td>CD<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Telepathic%20Bond,%20Lesser\">Telepathic Bond, Lesser<\/a>:<\/td><td>Link with subject within 30 ft. for 10 min.\/level.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Karmick%20Backlash\">Karmick Backlash<\/a>:<\/td><td>Any creature damaging you becomes exhausted for 2 rounds.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Repelling%20Shield\">Repelling Shield<\/a>:<\/td><td>Invisible disc gives +4 to AC, blocks magic missiles, pushes away attackers.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Tenacious%20Dispelling\">Tenacious Dispelling<\/a>:<\/td><td>As targeted dispel magic, but second consecutive casting is more potent.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Caustic%20Smoke\">Caustic Smoke<\/a>:<\/td><td>Cloud deals 1d6 acid damage\/round, blinds creatures.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Incendiary%20Slime\">Incendiary Slime<\/a>:<\/td><td>Create slippery substance like grease, but highly flammable.<\/td><\/tr><tr><td>CM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Enduring%20Scrutiny\">Enduring Scrutiny<\/a>:<\/td><td>Become aware when target performs designated action.<\/td><\/tr><tr><td>CM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Spellcaster%E2%80%99s%20Bane\">Spellcaster\u2019s Bane<\/a>:<\/td><td>Remove increment-based penalties on ranged attacks.<\/td><\/tr><tr><td>CM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Bothersome%20Babble\">Bothersome Babble<\/a>:<\/td><td>Subject&#8217;s speech becomes incoherent; second casting makes speech painful.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Ghost%20Lantern\">Ghost Lantern<\/a>:<\/td><td>Generate light that only you and companions can see.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Deceptive%20Facade\">Deceptive Facade<\/a>:<\/td><td>Disguise appearance of another creature or object.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Hood%20of%20the%20Cobra\">Hood of the Cobra<\/a>:<\/td><td>You appear serpentine to target,and can deliver illusory poison bites.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Mask%20of%20the%20Ideal\">Mask of the Ideal<\/a>:<\/td><td>Gain +4 bonus on skill checks, checks to influence enchanted or conjured creatures.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Pall%20of%20Twilight\">Pall of Twilight<\/a>:<\/td><td>Veil of shadow impedes sight and sound.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Phantasmal%20Strangler\">Phantasmal Strangler<\/a>:<\/td><td>Nightmare grapples and strangles one foe.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Prickling%20Torment\">Prickling Torment<\/a>:<\/td><td>Target is sickened, takes damage whenever it acts.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Animate%20Weapon\">Animate Weapon<\/a>:<\/td><td>A weapon animates and fights for you.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Crystalline%20Memories\">Crystalline Memories<\/a>:<\/td><td>Read subject&#8217;s surface thoughts, deal hit point and Int damage.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Heart%20of%20Water\">Heart of Water<\/a>:<\/td><td>Gain swim speed, ability to breathe water, +5 on Escape Artist checks, freedom of movement once.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Shape%20of%20the%20Hellspawned%20Stalker\">Shape of the Hellspawned Stalker<\/a>:<\/td><td>You take the form of a hell hound.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Unicorn%20Horn\">Unicorn Horn<\/a>:<\/td><td>You grow a horn that functions as a natural weapon.<\/td><\/tr><tr><td>CS<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Disobedience\">Disobedience<\/a>:<\/td><td>Subject is shielded from mind control.<\/td><\/tr><tr><td>CS<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Grasping%20Wall\">Grasping Wall<\/a>:<\/td><td>Wall sprouts hands that entangle enemies, help allies climb.<\/td><\/tr><tr><td>CS<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Fatal%20Flame\">Fatal Flame<\/a>:<\/td><td>Target\u2019s body bursts into fame upon its death<\/td><\/tr><tr><td>CS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Siphon\">Siphon<\/a>:<\/td><td>Drain 5 or more charges from wand or staff to replace one or more cast spells<\/td><\/tr><tr><td>CS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Wand%20Modulation\">Wand Modulation<\/a>:<\/td><td>Temporarily change wand to cast another, weaker spell<\/td><\/tr><tr><td>DotU<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#ENGULFING%20TERROR\">Engulfing Terror<\/a>:<\/td><td>Create a single gelatinous cube.<\/td><\/tr><tr><td>DotU<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#SPIDER%20FORM\">Spider Form<\/a>:<\/td><td>You take on the form and abilities of a Large fiendish monstrous spider.<\/td><\/tr><tr><td>Drac<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#MISER%E2%80%99S%20ENVY\">Miser\u2019s Envy<\/a>:<\/td><td>Subject jealously covets nearby object.<\/td><\/tr><tr><td>Drac<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#SUPPRESS%20BREATH%20WEAPON\">Suppress Breath Weapon<\/a>:<\/td><td>Subject can\u2019t use its breath weapon.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#BLINDING%20BREATH\">Blinding Breath<\/a>:<\/td><td>Your breath weapon blinds targets.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#DRAGON%20BREATH\">Dragon Breath<\/a>:<\/td><td>You gain a dragon\u2019s breath weapon for 1 hour.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#DRAGONSKIN\">Dragonskin<\/a>:<\/td><td>You gain +4 enhancement to natural armor, energy resistance 10.<\/td><\/tr><tr><td>DrM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#FEROCITY%20OF%20SANGUINE%20RAGE\">Ferocity of Sanguine Rage<\/a>:<\/td><td>Gain bonus on melee damage rolls and one use of true strike.<\/td><\/tr><tr><td>DrM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#VISION%20OF%20THE%20OMNISCIENT%20EYE\">Vision of the Omniscient Eye<\/a>:<\/td><td>Gain +10 bonus on Spot checks, immunity to being dazzled or blinded, and one use of faerie fire.<\/td><\/tr><tr><td>DrM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#ADORATION%20OF%20THE%20FRIGHTFUL\">Adoration of the Frightful<\/a>:<\/td><td>Make fearful creatures friendly to you.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#VISION%20OF%20THE%20OMNISCIENT%20EYE\">Vision of the Omniscient Eye<\/a>:<\/td><td>Gain +10 bonus on Spot checks, immunity to being dazzled or blinded, and one use of faerie fire.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#WINGBLAST\">Wingblast<\/a>:<\/td><td>Create wings that can transform into a gust of wind or obscuring mist.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#WREATH%20OF%20FLAMES\">Wreath of Flames<\/a>:<\/td><td>Flames around you deal 1d6 damage to adjacent foes; your melee attacks deal +1d6 fire damage.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#FEROCITY%20OF%20SANGUINE%20RAGE\">Ferocity of Sanguine Rage<\/a>:<\/td><td>Gain bonus on melee damage rolls and one use of true strike.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#LEAST%20DRAGONSHAPE\">Least Dragonshape<\/a>:<\/td><td>Take the form of a pseudodragon.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#PRIMAL%20INSTINCT\">Primal Instinct<\/a>:<\/td><td>Gain a +5 bonus on initiative checks and Survival checks. Sorcerer spell only.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#WINGBLAST\">Wingblast<\/a>:<\/td><td>Create wings that can transform into a gust of wind or obscuring mist.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#DEVIL%E2%80%99S%20EYE\">Devil\u2019s Eye<\/a>:<\/td><td>See through magical darkness up to 30 ft.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20BEARDED%20DEVIL\">Investiture of the Bearded Devil<\/a>:<\/td><td>Target deals extra melee damage each round that it hits a foe.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20CHAIN%20DEVIL\">Investiture of the Chain Devil<\/a>:<\/td><td>Target gains +5-ft. reach and extra attack of opportunity.<\/td><\/tr><tr><td>Frost<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#GLACIAL%20GLOBE%20OF%20INVULNERABILITY\">Glacial Globe of Invulnerability<\/a>:<\/td><td>Stops 1st- through 3rd-level concealment.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ARCTIC%20HAZE\">Arctic Haze<\/a>:<\/td><td>Fog obscures vision and deals 4 cold damage\/round.<\/td><\/tr><tr><td>Frost<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#CRACK%20ICE\">Crack Ice<\/a>:<\/td><td>Shatters ice structures or ice creatures.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#BLOOD%20SNOW\">Blood Snow<\/a>:<\/td><td>Area of fallen snow drains 1d2 points of Con\/round and causes nausea.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#SHIVERING%20TOUCH\">Shivering Touch<\/a>:<\/td><td>Touch deals 3d6 Dex damage.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#THIN%20AIR\">Thin Air<\/a>:<\/td><td>Creatures suffer from altitude sickness.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#CONTROL%20TEMPERATURE\">Control Temperature<\/a>:<\/td><td>Raise or lower temperature by one band\/5 levels.<\/td><\/tr><tr><td>HoB<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#BATTLEMAGIC%20PERCEPTION\">Battlemagic Perception<\/a>:<\/td><td>Sense and counter spellcasting within 100 feet.<\/td><\/tr><tr><td>HoH<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#RESIST%20TAINT\">Resist Taint<\/a>:<\/td><td>Bestows +4 bonus on saves against taint.<\/td><\/tr><tr><td>HoH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#SUMMON%20UNDEAD%20III\">Summon Undead III<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>LM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#ECTOPLASMIC%20FEEDBACK\">Ectoplasmic Feedback<\/a>:<\/td><td>Incorporeal attackers take 1d6 damage.<\/td><\/tr><tr><td>LM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#SUMMON%20UNDEAD%20III\">Summon Undead III<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#INCORPOREAL%20ENHANCEMENT\">Incorporeal Enhancement<\/a>:<\/td><td>Grant bonuses to incorporeal undead.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20BLOAT\">Necrotic Bloat<\/a>:<\/td><td>Encysted subject takes 1d6 damage\/level.<\/td><\/tr><tr><td>LoM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#INVOKE%20THE%20CERULEAN%20SIGN\">Invoke the Cerulean Sign<\/a>:<\/td><td>Aberrations become sickened, nauseated, dazed, or stunned.<\/td><\/tr><tr><td>LoM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#ARMS%20OF%20PLENTY\">Arms of Plenty<\/a>:<\/td><td>Grow two additional arms.<\/td><\/tr><tr><td>LoM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#UNDULANT%20INNARDS\">Undulant Innards<\/a>:<\/td><td>Gain immunity to extra damage from critical hits and sneak attacks.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ENERGY%20AEGIS\">Energy Aegis<\/a>:<\/td><td>Subject gains resistance 20 against one energy type for one attack.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ENERGY%20VULNERABILITY\">Energy Vulnerability<\/a>:<\/td><td>Subjects gain vulnerability to the specified energy.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DIMENSION%20STEP\">Dimension Step<\/a>:<\/td><td>Allies can immediately teleport a distance equal to their speed.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#LUMINOUS%20ASSASSIN,%20LESSER\">Luminous Assassin, Lesser<\/a>:<\/td><td>Summons an assassin to attack the subject.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#MELF%E2%80%99S%20UNICORN%20ARROW\">Melf\u2019s Unicorn Arrow<\/a>:<\/td><td>1d8+8 damage and bull rush; +1 unicorn arrow\/3 levels beyond 5th.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#REGROUP\">Regroup<\/a>:<\/td><td>Teleports nearby allies to your side.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#SCATTERING%20TRAP\">Scattering Trap<\/a>:<\/td><td>Imbue one 5-ft. square\/2 levels with teleport trap.<\/td><\/tr><tr><td>PHBII<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ALTER%20FORTUNE\">Alter Fortune<\/a>:<\/td><td>Cause one creature to reroll any die roll.<\/td><\/tr><tr><td>PHBII<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CROWN%20OF%20CLARITY\">Crown of Clarity<\/a>:<\/td><td>+2 to Listen and Spot, discharge spell to gain +8.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#HESITATE\">Hesitate<\/a>:<\/td><td>Force subject to lose actions.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#INEVITABLE%20DEFEAT\">Inevitable Defeat<\/a>:<\/td><td>Subject takes 3d6 nonlethal damage\/round.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BIGBY%E2%80%99S%20DISRUPTING%20HAND\">Bigby\u2019s Disrupting Hand<\/a>:<\/td><td>Hand disrupts opponent\u2019s spellcasting.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#PRISMATIC%20MIST\">Prismatic Mist<\/a>:<\/td><td>Multicolored mist has random effect.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#RAY%20OF%20THE%20PYTHON\">Ray of the Python<\/a>:<\/td><td>Creature can only attack once per round, cannot make attacks of opportunity,\u201310 ft. penalty to speed.<\/td><\/tr><tr><td>PHBII<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#LEGION%20OF%20SENTINELS\">Legion of Sentinels<\/a>:<\/td><td>Ghostly swordsmen threaten a 10-foot radius, deal 1d8 damage +1\/3 levels (max +5).<\/td><\/tr><tr><td>PHBII<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#VERTIGO%20FIELD\">Vertigo Field<\/a>:<\/td><td>Creatures have 20% miss chance and possibly become nauseated.<\/td><\/tr><tr><td>PHBII<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CROWN%20OF%20THE%20GRAVE\">Crown of the Grave<\/a>:<\/td><td>Command undead, discharge to gain +4 on turn or rebuke.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CROWN%20OF%20MIGHT\">Crown of Might<\/a>:<\/td><td>Gain +2 Strength, discharge to gain +8 bonus for 1 round.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CROWN%20OF%20PROTECTION\">Crown of Protection<\/a>:<\/td><td>+1 deflection bonus to AC, +1 resistance bonus on saves; discharge to gain +4 for 1 round.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CURSE%20OF%20ARROW%20ATTRACTION\">Curse of Arrow Attraction<\/a>:<\/td><td>Subject takes \u20135 penalty to AC against ranged attacks.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ENERGY%20SURGE\">Energy Surge<\/a>:<\/td><td>As lesser energy surge, but 2d6 damage.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#EVARD%E2%80%99S%20MENACING%20TENTACLES\">Evard\u2019s Menacing Tentacles<\/a>:<\/td><td>Grow two tentacles with 10-ft. reach that deal 1d8 damage each.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#HALT\">Halt<\/a>:<\/td><td>Subject\u2019s feet become stuck to ground.<\/td><\/tr><tr><td>RoD<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#PHANTOM%20GUARDIANS\">Phantom Guardians<\/a>:<\/td><td>Create illusion of group of guards.<\/td><\/tr><tr><td>RoS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsros.html#WALK%20THE%20MOUNTAIN'S%20PATH\">Walk the Mountain&#8217;s Path<\/a><\/td><td>Creature gains +10 bonus on jump and balance checks, climb speed, and is not hindered by slopes.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20DEAFEN\">Power Word Deafen<\/a>:<\/td><td>Deafens one creature with 100 hp or less.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20MALADROIT\">Power Word Maladroit<\/a>:<\/td><td>Deals 2 points Dex damage to one creature with 75 hp or less.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20WEAKEN\">Power Word Weaken<\/a>:<\/td><td>Deals 2 points Str damage to one creature with 75 hp or less.<\/td><\/tr><tr><td>RotD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#MIGHTY%20WALLOP,%20GREATER\">Mighty Wallop, Greater<\/a>:<\/td><td>+1 size category of bludgeoning weapon\/four levels (maximum 5).<\/td><\/tr><tr><td>RotD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#SENSE%20OF%20THE%20DRAGON\">Sense of the Dragon<\/a>:<\/td><td>Nonvisual senses out to 30 ft. that pinpoints creatures.<\/td><\/tr><tr><td>Sand<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#PROTECTION%20FROM%20DESSICATION\">Protection from Dessication<\/a>:<\/td><td>Absorb 10 points\/level of dessication damage.<\/td><\/tr><tr><td>Sand<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#HABOOB\">Haboob<\/a>:<\/td><td>Cloud of dust obscures sight and abrades those passing through it.<\/td><\/tr><tr><td>Sand<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#TORMENTING%20THIRST\">Tormenting Thirst<\/a>:<\/td><td>Subject is overwhelmed by thirst.<\/td><\/tr><tr><td>Sand<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#BODY%20BLAZE\">Body Blaze<\/a>:<\/td><td>You are surrounded by fire and leave a wall-like trail of flame in your wake.<\/td><\/tr><tr><td>Sand<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#STORM%20MOTE\">Storm Mote<\/a>:<\/td><td>Dust devil of flensing sand.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#WHISPERING%20SAND\">Whispering Sand<\/a>:<\/td><td>Sand delivers your message.<\/td><\/tr><tr><td>Storm<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#DETECT%20SHIP\">Detect Ship<\/a>:<\/td><td>Detect and identify ships.<\/td><\/tr><tr><td>Storm<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#FAVORABLE%20WIND\">Favorable Wind<\/a>:<\/td><td>Produces a strong wind that lasts 10 min.\/level.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#AIR%20BREATHING\">Air Breathing<\/a>:<\/td><td>Subject breathes air as easily as water.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#WATER%20TO%20ACID\">Water to Acid<\/a>:<\/td><td>Transforms 1 cu. ft.\/level of water into acid.<\/td><\/tr><tr><td>BoED<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#DOLOROUS%20MOTES\">Dolorous Motes<\/a>:<\/td><td>Creates clouds of flickering light (110-ft. cube\/level) that dazes creatures.<\/td><\/tr><tr><td>BoED<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#ELATION\">Elation<\/a>:<\/td><td>Allies gain +2 to Strength and Dexterity, +5 ft. of speed.<\/td><\/tr><tr><td>BoED<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#WARCRY\">Warcry<\/a>:<\/td><td>Creatures within 30-foot cone cower for 1d4 rounds.<\/td><\/tr><tr><td>BoED<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#STARS%20OF%20ARVANDOR\">Stars of Arvandor<\/a>:<\/td><td>Tiny starbursts each deal 1d8 damage (half nonlethal), or 1d8 lethal damage to evil creatures.<\/td><\/tr><tr><td>BoED<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#HEALING%20TOUCH\">Healing Touch<\/a>:<\/td><td>You take up to 1d6 points of damage\/2 levels and heal target that amount.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#DISTILLED%20JOY\">Distilled Joy<\/a>:<\/td><td>Creates ambrosia.<\/td><\/tr><tr><td>MoI<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#ADEPT%20SPIRIT\">Adept Spirit<\/a>:<\/td><td>Subject can activate bonus on caster level checks, Will saves, Concentration checks, and Int-based checks for 1 minute.<\/td><\/tr><tr><td>MoI<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#WALL%20OF%20INCARNUM\">Wall of Incarnum<\/a>:<\/td><td>Creates wall of incarnum that deals essentia or Wis damage to those attempting to pass through.<\/td><\/tr><tr><td>Planar<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#AVOID%20PLANAR%20EFFECTS\">Avoid Planar Effects<\/a>:<\/td><td>Provides temporary protection against overtly damaging planar traits.<\/td><\/tr><tr><td>Planar<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#ANALYZE%20PORTAL\">Analyze Portal<\/a>:<\/td><td>find a nearby portal and discover its properties.<\/td><\/tr><tr><td>Planar<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#ANALYZE%20TOUCHSTONE\">Analyze Touchstone<\/a>:<\/td><td>find a nearby planar touchstone and discover its properties.<\/td><\/tr><tr><td>Planar<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#LIGHT%20OF%20VENYA\">Light of Venya<\/a>:<\/td><td>You radiate silvery light, which you can expend as 2 bolts that either deal 3d6 against evil outsiders and undead or heal 3d6 points of damage.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#BABAU%20SLIME\">Babau Slime<\/a>:<\/td><td>Secrete a body-covering acid that damages foes\u2019 weapons.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#DEVIL%20BLIGHT\">Devil Blight<\/a>:<\/td><td>Damage and confuse baatezu; damage other lawful and evil creatures.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#HAMATULA%20BARBS\">Hamatula Barbs<\/a>:<\/td><td>Subjects grow barbs, which damage foes that attack subject in melee.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#SPELL%20VULNERABILITY\">Spell Vulnerability<\/a>:<\/td><td>Target takes penalty on spell resistance equal to caster level.<\/td><\/tr><tr><td>ToM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#BANE%20OF%20THE%20ARCHRIVAL\">Bane of the Archrival<\/a>:<\/td><td>+4 to AC and saves, counter mind control, and keep specific truenamed enemy away.<\/td><\/tr><tr><td>WoL<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellswol.html#REVITALIZE%20LEGACY,%20LEAST\">Revitalize Legacy, Least<\/a>:<\/td><td>Get extra use of chosen least legacy ability.<\/td><\/tr><tr><td>MH<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#CURSE%20OF%20IMPENDING%20BLADES,%20LEGION%E2%80%99S\">Curse of Impending Blades, Legion\u2019s<\/a>:<\/td><td>Enemies take \u20132 penalty to AC.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#REPAIR%20SERIOUS%20DAMAGE\">Repair Serious Damage<\/a>:<\/td><td>\u201cCures\u201d 3d8+1\/level (max +15) points of damage to a construct.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#SNAKE%E2%80%99S%20SWIFTNESS,%20LEGION%E2%80%99S\">Snake\u2019s Swiftness, Legion\u2019s<\/a>:<\/td><td>Allies each immediately make one attack.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">4TH-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dimensional-anchor\">Dimensional Anchor<\/a>:<\/td><td>Bars extradimensional movement.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#fire-trap\">Fire Trap<\/a>:<\/td><td>Opened object deals 1d4 damage +1\/level.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#lesser-globe-of-invulnerability\">Globe of Invulnerability, Lesser<\/a>:<\/td><td>Stops 1st- through 3rd-level spell effects.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#remove-curse\">Remove Curse<\/a>:<\/td><td>Frees object or person from curse.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#stoneskin\">Stoneskin<\/a>:<\/td><td>Ignore 10 points of damage per attack.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#black-tentacles\">Black Tentacles<\/a>:<\/td><td>Tentacles\u00a0grapple\u00a0all within 20 ft. spread.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dimension-door\">Dimension Door<\/a>:<\/td><td>Teleports you short distance.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#minor-creation\">Minor Creation<\/a>:<\/td><td>Creates one cloth or wood object.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#secure-shelter\">Secure Shelter<\/a>:<\/td><td>Creates sturdy cottage.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#solid-fog\">Solid Fog<\/a>:<\/td><td>Blocks vision and slows movement.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-iv\">Summon Monster IV<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#arcane-eye\">Arcane Eye<\/a>:<\/td><td>Invisible\u00a0floating eye moves 30 ft.\/round.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#detect-scrying\">Detect Scrying<\/a>:<\/td><td>Alerts you of magical eavesdropping.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#locate-creature\">Locate Creature<\/a>:<\/td><td>Indicates direction to familiar creature.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#scrying\">Scrying<\/a>:<\/td><td>Spies on subject from a distance.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#charm-monster\">Charm Monster<\/a>:<\/td><td>Makes monster believe it is your ally.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#confusion\">Confusion<\/a>:<\/td><td>Subjects behave oddly for 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#crushing-despair\">Crushing Despair<\/a>:<\/td><td>Subjects take \u20132 on attack rolls, damage rolls, saves, and checks.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#lesser-geas\">Geas, Lesser<\/a>:<\/td><td>Commands subject of 7 HD or less.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#fire-shield\">Fire Shield<\/a>:<\/td><td>Creatures attacking you take fire damage; you\u2019re protected from heat or cold.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#ice-storm\">Ice Storm<\/a>:<\/td><td>Hail deals 5d6 damage in cylinder 40 ft. across.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#resilient-sphere\">Resilient Sphere<\/a>:<\/td><td>Force globe protects but traps one subject.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shout\">Shout<\/a>:<\/td><td>Deafens all within cone and deals 5d6 sonic damage.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#wall-of-fire\">Wall of Fire<\/a>:<\/td><td>Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1\/level.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#wall-of-ice\">Wall of Ice<\/a>:<\/td><td>Ice plane creates wall with 15 hp +1\/level, or hemisphere can trap creatures inside.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#hallucinatory-terrain\">Hallucinatory Terrain<\/a>:<\/td><td>Makes one type of terrain appear like another (field into forest, or the like).<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#illusory-wall\">Illusory Wall<\/a>:<\/td><td>Wall, floor, or ceiling looks real, but anything can pass through.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-invisibility\">Invisibility, Greater<\/a>:<\/td><td>As invisibility, but subject can attack and stay\u00a0invisible.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#phantasmal-killer\">Phantasmal Killer<\/a>:<\/td><td>Fearsome Illusion kills subject or deals 3d6 damage.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#rainbow-pattern\">Rainbow Pattern<\/a>:<\/td><td>Lights fascinate 24 HD of creatures.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shadow-Conjuration\">Shadow Conjuration<\/a>:<\/td><td>Mimics Conjuration below 4th level, but only 20% real.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#animate-dead\">Animate Dead<\/a>:<\/td><td>Creates undead skeletons and zombies.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#bestow-curse\">Bestow Curse<\/a>:<\/td><td>\u20136 to an ability score; \u20134 on attack rolls, saves, and checks; or 50% chance of losing each action.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#contagion\">Contagion<\/a>:<\/td><td>Infects subject with chosen disease.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#enervation\">Enervation<\/a>:<\/td><td>Subject gains 1d4 negative levels.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#fear\">Fear<\/a>:<\/td><td>Subjects within cone flee for 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-enlarge-person\">Enlarge Person, Mass<\/a>:<\/td><td>Enlarges several creatures.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mnemonic-enhancer\">Mnemonic Enhancer<\/a>:<\/td><td>Wizard only. Prepares extra spells or retains one just cast.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#polymorph\">Polymorph<\/a>:<\/td><td>Gives one willing subject a new form.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-reduce-person\">Reduce Person, Mass<\/a>:<\/td><td>Reduces several creatures.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#stone-shape\">Stone Shape<\/a>:<\/td><td>Sculpts stone into any shape.<\/td><\/tr><tr><td>CAd<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#ENTANGLING%20STAFF\">Entangling Staff<\/a>:<\/td><td>Your quarterstaff grows vines that can grapple.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Anticipate%20Teleportation\">Anticipate Teleportation<\/a><\/td><td>Know when a creature tries to teleport near you, and delay its arrival.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Otiluke%E2%80%99s%20Dispelling%20Screen\">Otiluke\u2019s Dispelling Screen<\/a><\/td><td>Magic that passes through the wall may be dispelled.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Resist%20Energy,%20Mass\">Resist Energy, Mass<\/a><\/td><td>As resist energy, except that it affects all targeted creatures.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Blast%20of%20Flame\">Blast of Flame<\/a><\/td><td>Flames fill the area.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Acid\">Orb of Acid<\/a><\/td><td>Flying orb does acid damage and may sicken.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Cold\">Orb of Cold<\/a><\/td><td>Flying orb does cold damage and may blind.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Electricity\">Orb of Electricity<\/a><\/td><td>Flying orb does electricity damage and may entangle.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Fire\">Orb of Fire<\/a><\/td><td>Flying orb does fire damage and may daze.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Force\">Orb of Force<\/a><\/td><td>Flying orb does force damage.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Orb%20of%20Sound\">Orb of Sound<\/a><\/td><td>Flying orb does sonic damage and may deafen.<\/td><\/tr><tr><td>CAr<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Assay%20Resistance\">Assay Resistance<\/a><\/td><td>Divine the vulnerabilities of a creature&#8217;s magical defenses, giving a +10 bonus to attempts to overcome spell resistance.<\/td><\/tr><tr><td>CAr<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Unluck\">Unluck<\/a><\/td><td>Negatively influence fortune for a creature.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Blistering%20Radiance\">Blistering Radiance<\/a><\/td><td>Ball of light dazzles and burns nearby cratures.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Defenestrating%20Sphere\">Defenestrating Sphere<\/a><\/td><td>Sphere throws enemies into the sky.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Burning%20Blood\">Burning Blood<\/a><\/td><td>Replace creature&#8217;s blood with fire and acid.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Darkvision,%20Mass\">Darkvision, Mass<\/a><\/td><td>Targeted creatures gain darkvision.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Fortify%20Familiar\">Fortify Familiar<\/a><\/td><td>Familiar becomes tougher.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Repair%20Critical%20Damage\">Repair Critical Damage<\/a><\/td><td>Heal a construct 4d8+1\/CL damage.<\/td><\/tr><tr><td>CD<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Wrack\">Wrack<\/a>:<\/td><td>Renders creature helpless with pain.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Attentive%20Alarm\">Attentive Alarm<\/a>:<\/td><td>As alarm, plus learn type and number of creatures that triggered alarm.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Otiluke%E2%80%99s%20Impressing%20Field\">Otiluke\u2019s Impressing Field<\/a>:<\/td><td>Spells of a designated school or subtype are suppressed.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Caustic%20Mire\">Caustic Mire<\/a>:<\/td><td>Acidic sludge slows progress, deals damage.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Incendiary%20Slime\">Incendiary Slime<\/a>:<\/td><td>Create slippery substance like grease, but highly flammable.<\/td><\/tr><tr><td>CM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Melf%E2%80%99s%20Slumber%20Arrows\">Melf\u2019s Slumber Arrows<\/a>:<\/td><td>Your arrows cause the subject to fall asleep for 1 hour.<\/td><\/tr><tr><td>CM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Vecna%27s%20Malevolent%20Whisper\">Vecna&#8217;s Malevolent Whisper<\/a>:<\/td><td>Reduces living creature with 10 hp or lower to \u20139 hp.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Incendiary%20Surge\">Incendiary Surge<\/a>:<\/td><td>Cone of fire deals 1d6\/level damage, 1d8\/level damage on consecutive casting.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Nightmare%20Terrain\">Nightmare Terrain<\/a>:<\/td><td>Create patch of illusory terrain that hinders foes and allows you to hide.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Finger%20of%20Agony\">Finger of Agony<\/a>:<\/td><td>Deals 3d6 damage per round and nauseates or sickens target.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Horrid%20Sickness\">Horrid Sickness<\/a>:<\/td><td>Subjects are nauseated or sickened.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Seed%20of%20Undeath\">Seed of Undeath<\/a>:<\/td><td>Subject that dies before spell expires rises as a zombie under your command.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Touch%20of%20Years\">Touch of Years<\/a>:<\/td><td>Target loses 3 points of Str, Dex, and Con; second casting blinds and deafens.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Aspect%20of%20the%20Icy%20Hunter\">Aspect of the Icy Hunter<\/a>:<\/td><td>You take the form of a winter wolf.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Crystalline%20Memories\">Crystalline Memories<\/a>:<\/td><td>Read subject&#8217;s surface thoughts, deal hit point and Int damage.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Heart%20of%20Earth\">Heart of Earth<\/a>:<\/td><td>Gain temporary hit points; +8 to resist bull rush, overrun, and trip; use stoneskin once.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Rebirth%20of%20Iron\">Rebirth of Iron<\/a>:<\/td><td>Completely restores any metal item destroyed by rust, even if reduced to powder.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Rusted%20Blade\">Rusted Blade<\/a>:<\/td><td>Touched weapon delivers filth fever.<\/td><\/tr><tr><td>CS<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Create%20Fetch\">Create Fetch<\/a>:<\/td><td>Craft a temporary duplicate of yourself that follows telepathic orders<\/td><\/tr><tr><td>CS<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Fatal%20Flame\">Fatal Flame<\/a>:<\/td><td>Target\u2019s body bursts into fame upon its death<\/td><\/tr><tr><td>City<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellscity.html#LEOMUND%E2%80%99S%20SPACIOUS%20CARRIAGE\">Leomund\u2019s Spacious Carriage<\/a>:<\/td><td>Summons carriage and horses to pull it.<\/td><\/tr><tr><td>City<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellscity.html#SUMMON%20PEST%20SWARM\">Summon Pest Swarm<\/a>:<\/td><td>Summons swarm of urban animals and vermin.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#ANTIDRAGON%20AURA\">Antidragon Aura<\/a>:<\/td><td>Allies gain bonus to AC and saves against dragons.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#DISPELLING%20BREATH\">Dispelling Breath<\/a>:<\/td><td>Your breath weapon acts as a targeted dispel magic to all creatures in its area.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#LOWER%20SPELL%20RESISTANCE\">Lower Spell Resistance<\/a>:<\/td><td>Subject\u2019s spell resistance reduced.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#VOICE%20OF%20THE%20DRAGON\">Voice of the Dragon<\/a>:<\/td><td>+10 on Bluff, Diplomacy, and Intimidate checks; can use one suggestion.<\/td><\/tr><tr><td>Drac<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#WINGBIND\">Wingbind<\/a>:<\/td><td>A net of force entangles the target, preventing it from charging, running, or flying.<\/td><\/tr><tr><td>Drac<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#REBUKING%20BREATH\">Rebuking Breath<\/a>:<\/td><td>Your breath weapon rebukes undead.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#BREATH%20WEAPON%20SUBSTITUTION\">Breath Weapon Substitution<\/a>:<\/td><td>Your breath weapon deals a different kind of damage than normal.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#SHARPTOOTH\">Sharptooth<\/a>:<\/td><td>One of your natural weapons deals damage as if you were one size larger.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#STUNNING%20BREATH\">Stunning Breath<\/a>:<\/td><td>Your breath weapon also stuns creatures for 1 round.<\/td><\/tr><tr><td>DrM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#FIRESTRIDE%20EXHALATION\">Firestride Exhalation<\/a>:<\/td><td>Deal 8d6 points of fire damage in 30-ft. cone, and teleport anywhere within the area.<\/td><\/tr><tr><td>DrM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#TRANCE%20OF%20THE%20VERDANT%20DOMAIN\">Trance of the Verdant Domain<\/a>:<\/td><td>Fascinate a single foe for 3 rounds, and make target vulnerable to your mind-affecting abilities.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#FIRESTRIDE%20EXHALATION\">Firestride Exhalation<\/a>:<\/td><td>Deal 8d6 points of fire damage in 30-foot cone, and teleport anywhere within the area.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#PASSAGE%20OF%20THE%20SHIFTING%20SANDS\">Passage of the Shifting Sands<\/a>:<\/td><td>Become a swirling sand cloud; gain one use of gust of wind.<\/td><\/tr><tr><td>DrM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#CURSE%20OF%20THE%20ELEMENTAL%20LORDS\">Curse of the Elemental Lords<\/a>:<\/td><td>Bestow a curse on enemies, making them more susceptible to your energy damage.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#MARK%20OF%20THE%20ENLIGHTENED%20SOUL\">Mark of the Enlightened Soul<\/a>:<\/td><td>Spells gain the good descriptor and deal extra damage to evil creatures.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#PASSAGE%20OF%20THE%20SHIFTING%20SANDS\">Passage of the Shifting Sands<\/a>:<\/td><td>Become a swirling sand cloud; gain one use of gust of wind.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#PRIMAL%20SENSES\">Primal Senses<\/a>:<\/td><td>Gain low-light vision and a +5 bonus on Listen and Spot checks. Sorcerer spell only.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#TOUCH%20OF%20THE%20BLACKENED%20SOUL\">Touch of the Blackened Soul<\/a>:<\/td><td>Spells gain the evil descriptor and deal extra damage to good creatures.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20AMNIZU\">Investiture of the Amnizu<\/a>:<\/td><td>Target can deal 1d4 Int damage with a touch.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20ERINYES\">Investiture of the Erinyes<\/a>:<\/td><td>Target can force foes to move closer and take no action.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20HARVESTER%20DEVIL\">Investiture of the Harvester Devil<\/a>:<\/td><td>Target can deal lingering wounds with melee attacks.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20STEEL%20DEVIL\">Investiture of the Steel Devil<\/a>:<\/td><td>Target gains profane bonus on attacks and to AC.<\/td><\/tr><tr><td>Frost<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#GLACIAL%20WARD\">Glacial Ward<\/a>:<\/td><td>Subject gains SR 18 against fire spells and effects.<\/td><\/tr><tr><td>Frost<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20SHIELD\">Ice Shield<\/a>:<\/td><td>Subject gains damage reduction 15\/\u2014.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#COLUMN%20OF%20ICE\">Column of Ice<\/a>:<\/td><td>Column of ice erupts from ground, lifting anything in its area into the air.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20SHIP\">Ice Ship<\/a>:<\/td><td>Creates ice runner or ice galleon.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20WEB\">Ice Web<\/a>:<\/td><td>Creates webs of coldfire that entangle and deal 1d6 frostburn damage\/round.<\/td><\/tr><tr><td>Frost<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#WALL%20OF%20COLDFIRE\">Wall of Coldfire<\/a>:<\/td><td>Deals 2d4 of cold damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 frostburn damage +1\/level.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#MINDFROST\">Mindfrost<\/a>:<\/td><td>Deals 5d6 cold damage, 1d4 Int damage.<\/td><\/tr><tr><td>HoB<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#BOILING%20OIL\">Boiling Oil<\/a>:<\/td><td>10-ft. cylinder deals 4d6 damage, +2d6 damage per round for 1 round\/3 levels.<\/td><\/tr><tr><td>HoB<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#EARLY%20TWILIGHT\">Early Twilight<\/a>:<\/td><td>Reduce light in 80-ft.-radius cylinder.<\/td><\/tr><tr><td>HoB<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#BATTLEFIELD%20FORTIFICATION\">Battlefield Fortification<\/a>:<\/td><td>Create trench or berm.<\/td><\/tr><tr><td>HoH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#SUMMON%20UNDEAD%20IV\">Summon Undead IV<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>LM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#BLOODSTAR\">Bloodstar<\/a>:<\/td><td>Hovering construct wounds foe each time foe is damaged.<\/td><\/tr><tr><td>LM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#SUMMON%20UNDEAD%20IV\">Summon Undead IV<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20DOMINATION\">Necrotic Domination<\/a>:<\/td><td>Completely control encysted subject.<\/td><\/tr><tr><td>LoM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#DAMNING%20DARKNESS\">Damning Darkness<\/a>:<\/td><td>Darkness deals either 2d6 or 1d6 damage per round.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CONDEMNATION\">Condemnation<\/a>:<\/td><td>Lowers subject outsider\u2019s SR and stuns for 1 round.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#SLASHING%20DISPEL\">Slashing Dispel<\/a>:<\/td><td>As dispel magic, but creatures take damage for spells dispelled.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#STIFLE%20SPELL\">Stifle Spell<\/a>:<\/td><td>Subject must concentrate or botch spell.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BRIGHT%20WORMS\">Bright Worms<\/a>:<\/td><td>Fiery worms damage enemies within 20-ft. spread.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DOOM%20SCARABS\">Doom Scarabs<\/a>:<\/td><td>Scarab swarm deals 1d6\/2 levels, gives you temporary hit points.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#EXPLOSIVE%20RUNE%20FIELD\">Explosive Rune Field<\/a>:<\/td><td>Area is covered with runes that explode on contact with creatures.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#WHELM,%20MASS\">Whelm, Mass<\/a>:<\/td><td>1d6 nonlethal damage\/level (max 10d6) to 1 creature\/level.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BLEAKNESS\">Bleakness<\/a>:<\/td><td>1d6 damage\/round to living creatures, grants undead turn resistance and fast healing.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CHANNELED%20PYROBURST\">Channeled Pyroburst<\/a>:<\/td><td>Deal fire damage, amount and radius based on casting time.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CRUSHING%20GRIP\">Crushing Grip<\/a>:<\/td><td>Subject takes \u20132 on attacks, checks, saves, and AC and \u201320 ft. penalty to speed, might be paralyzed.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#SLASHING%20DISPEL\">Slashing Dispel<\/a>:<\/td><td>As dispel magic, but creatures take damage for spells dispelled.<\/td><\/tr><tr><td>PHBII<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CROWN%20OF%20VEILS\">Crown of Veils<\/a>:<\/td><td>Gain +2 to Disguise and Hide, discharge to gain +8.<\/td><\/tr><tr><td>PHBII<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#MIRROR%20IMAGE,%20GREATER\">Mirror Image, Greater<\/a>:<\/td><td>As mirror image, but gain an additional image each round.<\/td><\/tr><tr><td>PHBII<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#PHANTOM%20BATTLE\">Phantom Battle<\/a>:<\/td><td>Illusion of battle flanks creatures and denies attacks of opportunity.<\/td><\/tr><tr><td>PHBII<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DOOM%20SCARABS\">Doom Scarabs<\/a>:<\/td><td>Scarab swarm deals 1d6\/2 levels, gives you temporary hit points.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#BALEFUL%20BLINK\">Baleful Blink<\/a>:<\/td><td>Subject has 50% chance of failure on attacks and spells.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CALL%20OF%20STONE\">Call of Stone<\/a>:<\/td><td>Slowly turn subject to stone.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CELERITY\">Celerity<\/a>:<\/td><td>Take a standard action immediately, but be dazed for a round.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#TROLLSHAPE\">Trollshape<\/a>:<\/td><td>You take on the form and abilities of a troll.<\/td><\/tr><tr><td>PHBII<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#MYSTIC%20SURGE\">Mystic Surge<\/a>:<\/td><td>Ally\u2019s spell gains +2 DC and +1 caster level.<\/td><\/tr><tr><td>RoD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#UNSEEN%20SERVANT,%20MASS\">Unseen Servant, Mass<\/a>:<\/td><td>As unseen servant except creates one servant\/level.<\/td><\/tr><tr><td>RotD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#HOARD%20LIFE\">Hoard Life<\/a>:<\/td><td>Sorceror only. Store some of your life force for later healing.<\/td><\/tr><tr><td>RotD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#WALL%20OF%20SCALES\">Wall of Scales<\/a>:<\/td><td>Sorceror only. Create a barrier of dragonhide.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20DISTRACT\">Power Word Distract<\/a>:<\/td><td>Makes one creature with 150 hp or less flat-footed.<\/td><\/tr><tr><td>RotD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#TAIL%20SWEEP\">Tail Sweep<\/a>:<\/td><td>Sorceror only. Your tail of force can attack a group of foes within 10 ft.<\/td><\/tr><tr><td>RotD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#WINGS%20OF%20FLURRY\">Wings of Flurry<\/a>:<\/td><td>Sorceror only. Your wings of force can attack all foes within 30 ft.<\/td><\/tr><tr><td>RotW<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotw.html#AERIAL%20ALACRITY\">Aerial Alacrity<\/a>:<\/td><td>+30 ft. fly speed, +1 AC and Reflex saves while flying, maneuverability improves by one category.<\/td><\/tr><tr><td>RotW<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotw.html#ENDURING%20FLIGHT\">Enduring Flight<\/a>:<\/td><td>Carry medium loads at full fly speed; flight duration doubles.<\/td><\/tr><tr><td>Sand<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#BLAST%20OF%20SAND\">Blast of Sand<\/a>:<\/td><td>Cone deals 1d6 damage\/level.<\/td><\/tr><tr><td>Sand<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#DESERT%20DIVERSION\">Desert Diversion<\/a>:<\/td><td>Those attempting planar travel are diverted to a random wasteland.<\/td><\/tr><tr><td>Sand<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#WALL%20OF%20SALT\">Wall of Salt<\/a>:<\/td><td>Wall of salt that can be shaped.<\/td><\/tr><tr><td>Sand<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#WALL%20OF%20SAND\">Wall of Sand<\/a>:<\/td><td>Wall impedes movement, obscures vision, and blocks some attacks.<\/td><\/tr><tr><td>Sand<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#WALL%20OF%20WATER\">Wall of Water<\/a>:<\/td><td>Wall impedes movement and can drown creatures<\/td><\/tr><tr><td>Sand<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#PARBOIL\">Parboil<\/a>:<\/td><td>Flash-heats air dealing fire and Intelligence damage to one or more creatures.<\/td><\/tr><tr><td>Sand<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#SEARING%20EXPOSURE\">Searing Exposure<\/a>:<\/td><td>Target suffers hours of wasteland exposure in a moment.<\/td><\/tr><tr><td>Sand<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#WITHER\">Wither<\/a>:<\/td><td>Deals 1d6\/level dessication damage and dehydrates living creature.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#FUSE%20SAND\">Fuse Sand<\/a>:<\/td><td>Hardens sand and may trap creatures.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#SANDFORM\">Sandform<\/a>:<\/td><td>You become an oozelike being of sand.<\/td><\/tr><tr><td>Storm<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#SIREN%E2%80%99S%20CALL\">Siren\u2019s Call<\/a>:<\/td><td>Compel one creature\/2 levels to submerse itself.<\/td><\/tr><tr><td>Storm<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#DISGUISE%20SHIP\">Disguise Ship<\/a>:<\/td><td>Disguises a ship.<\/td><\/tr><tr><td>Storm<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#ABOLETH%20CURSE\">Aboleth Curse<\/a>:<\/td><td>Subject\u2019s skin undergoes a horrible transformaton.<\/td><\/tr><tr><td>BoED<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#RADIANT%20FOG\">Radiant Fog<\/a>:<\/td><td>As solid fog, but dazzles or blinds creatures within.<\/td><\/tr><tr><td>BoED<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#CELESTIAL%20BRILLIANCE\">Celestial Brilliance<\/a>:<\/td><td>Object sheds brilliant light to 120 feet, hurts undead and evil outsiders.<\/td><\/tr><tr><td>BoED<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#DANCING%20WEB\">Dancing Web<\/a><\/td><td>Energy strands deal 1d6\/level nonlethal damage plus entangles evil creatures for 1d6 rounds.<\/td><\/tr><tr><td>BoED<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#RADIANT%20SHIELD\">Radiant Shield<\/a>:<\/td><td>Creatures attacking you take electricity damage; you\u2019re protected from electricity.<\/td><\/tr><tr><td>BoED<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#AFFLICTION\">Affliction<\/a>:<\/td><td>Infects evil subject with chosen affliction.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#PERFECT%20SUMMONS\">Perfect Summons<\/a>:<\/td><td>Creates area where only good creatures can be summoned.<\/td><\/tr><tr><td>MoI<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#ESSENTIA%20LOCK\">Essentia Lock<\/a>:<\/td><td>Target can\u2019t reallocate essentia.<\/td><\/tr><tr><td>MoI<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#UNSHAPE%20SOULMELD\">Unshape Soulmeld<\/a>:<\/td><td>One of target\u2019s soulmelds is destroyed.<\/td><\/tr><tr><td>MoI<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#CONJURE%20LESSER%20MIDNIGHT%20CONSTRUCT\">Conjure Lesser Midnight Construct<\/a>:<\/td><td>Shape a construct from incarnum to fight for you.<\/td><\/tr><tr><td>MoI<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#GUARDIAN%20SPIRIT\">Guardian Spirit<\/a>:<\/td><td>Subject can activate bonus on AC, Reflex saves, and Dex-based checks for 1 minute.<\/td><\/tr><tr><td>MoI<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#REND%20ESSENTIA\">Rend Essentia<\/a>:<\/td><td>Deal Charisma damage or essentia damage to foe; gain essentia.<\/td><\/tr><tr><td>MoI<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#UNBIND%20CHAKRA\">Unbind Chakra<\/a>:<\/td><td>Sever one chakra bind per four caster levels; deal 1d6 + 1d6\/essentia damage per bind severed.<\/td><\/tr><tr><td>MoI<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#OPEN%20LEAST%20CHAKRA\">Open Least Chakra<\/a>:<\/td><td>Allow target to bind to its crown, feet, or hands chakra.<\/td><\/tr><tr><td>Planar<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#EVIL%20GLARE\">Evil Glare<\/a>:<\/td><td>Paralyze creature with your glare.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#ATTUNE%20FORM\">Attune Form<\/a>:<\/td><td>Grant target creature temporary protection against overtly damaging planar traits.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#BALOR%20NIMBUS\">Balor Nimbus<\/a>:<\/td><td>Your ? aming body damages foes in grapple.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#CORPOREAL%20INSTABILITY\">Corporeal Instability<\/a>:<\/td><td>Transform a target creature into an amorphous mass.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#DEMON%20DIRGE\">Demon Dirge<\/a>:<\/td><td>Demons are stunned and take 3d6 damage\/round for 1d4 rounds.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#FALSE%20GRAVITY\">False Gravity<\/a>:<\/td><td>Travel on a solid surface as if that surface had its own gravity.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#INFERNAL%20WOUND\">Infernal Wound<\/a>:<\/td><td>Weapon inflicts persistent, bleeding wounds.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#PERINARCH\">Perinarch<\/a>:<\/td><td>Gain greater control over Limbo\u2019s morphic essence.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#TOUCHSTONE%20LIGHTNING\">Touchstone Lightning<\/a>:<\/td><td>Use your planar touchstone-granted higher-order abilities to fuel damaging rays.<\/td><\/tr><tr><td>ToM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#BECKON%20MONSTER\">Beckon Monster<\/a>:<\/td><td>Force a creature to approach you against its will.<\/td><\/tr><tr><td>ToM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#WARP%20TRUENAME\">Warp Truename<\/a>:<\/td><td>Gives foe a temporary form that\u2019s grotesque and useless.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#BLAST%20OF%20FLAME\">Blast of Flame<\/a>:<\/td><td>60-ft. cone of fire (1d6\/level damage).<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#REPAIR%20CRITICAL%20DAMAGE\">Repair Critical Damage<\/a>:<\/td><td>\u201cCures\u201d 4d8+1\/level (max +20) points of damage to a construct.<\/td><\/tr><tr><td>MH<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#UNDENIABLE%20GRAVITY,%20LEGION%E2%80%99S\">Undeniable Gravity, Legion\u2019s<\/a>:<\/td><td>Flying creatures lose flying ability.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">5TH-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#break-Enchantment\">Break Enchantment<\/a>:<\/td><td>Frees subjects from Enchantments, alterations, curses, and petrification.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dismissal\">Dismissal<\/a>:<\/td><td>Forces a creature to return to native plane.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mages-private-sanctum\">Mage\u2019s Private Sanctum<\/a>:<\/td><td>Prevents anyone from viewing or scrying an area for 24 hours.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#cloudkill\">Cloudkill<\/a>:<\/td><td>Kills 3 HD or less; 4\u20136 HD save or die, 6+ HD take Con damage.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mages-faithful-hound\">Mage\u2019s Faithful Hound<\/a>:<\/td><td>Phantom dog can guard, attack.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#major-creation\">Major Creation<\/a>:<\/td><td>As minor creation, plus stone and metal.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#lesser-planar-binding\">Planar Binding, Lesser<\/a>:<\/td><td>Traps extraplanar creature of 6 HD or less until it performs a task.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#secret-chest\">Secret Chest<\/a>:<\/td><td>Hides expensive chest on Ethereal Plane; you retrieve it at will.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-v\">Summon Monster V<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#teleport\">Teleport<\/a>:<\/td><td>Instantly transports you as far as 100 miles\/level.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#wall-of-stone\">Wall of Stone<\/a>:<\/td><td>Creates a stone wall that can be shaped.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#contact-other-plane\">Contact Other Plane<\/a>:<\/td><td>Lets you ask question of extraplanar entity.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#prying-eyes\">Prying Eyes<\/a>:<\/td><td>1d4 +1\/level floating eyes scout for you.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#telepathic-bond\">Telepathic Bond<\/a>:<\/td><td>Link lets allies communicate.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dominate-person\">Dominate Person<\/a>:<\/td><td>Controls humanoid telepathically.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#feeblemind\">Feeblemind<\/a>:<\/td><td>Subject\u2019s Int and Cha drop to 1.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#hold-monster\">Hold Monster<\/a>:<\/td><td>As hold person, but any creature.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#interposing-hand\">Interposing Hand<\/a>:<\/td><td>Hand provides cover against one opponent.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mind-fog\">Mind Fog<\/a>:<\/td><td>Subjects in fog get \u201310 to Wis and Will checks.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#sending\">Sending<\/a>:<\/td><td>Delivers short message anywhere, instantly.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#symbol-of-sleep\">Symbol of Sleep<\/a>:<\/td><td>Triggered rune puts nearby creatures into catatonic slumber.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#wall-of-force\">Wall of Force<\/a>:<\/td><td>Wall is immune to damage.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#cone-of-cold\">Cone of Cold<\/a>:<\/td><td>1d6\/level cold damage.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dream\">Dream<\/a>:<\/td><td>Sends message to anyone sleeping.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#false-vision\">False Vision<\/a>:<\/td><td>Fools scrying with an Illusion.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mirage-arcana\">Mirage Arcana<\/a>:<\/td><td>As hallucinatory terrain, plus structures.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#nightmare\">Nightmare<\/a>:<\/td><td>Sends vision dealing 1d10 damage, fatigue.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#persistent-image\">Persistent Image<\/a>:<\/td><td>As major image, but no concentration required.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#seeming\">Seeming<\/a>:<\/td><td>Changes appearance of one person per two levels.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shadow-Evocation\">Shadow Evocation<\/a>:<\/td><td>Mimics Evocation below 5th level, but only 20% real.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#blight\">Blight<\/a>:<\/td><td>Withers one plant or deals 1d6\/level damage to plant creature.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#magic-jar\">Magic Jar<\/a>:<\/td><td>Enables possession of another creature.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#symbol-of-pain\">Symbol of Pain<\/a>:<\/td><td>Triggered rune wracks nearby creatures with pain.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#waves-of-fatigue\">Waves of Fatigue<\/a>:<\/td><td>Several targets become&nbsp;<a href=\"https:\/\/srd.dndtools.org\/srd\/basic\/abilitiesAndConditions.html#fatigued\">fatigued<\/a>.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#animal-growth\">Animal Growth<\/a>:<\/td><td>One animal\/two levels doubles in size.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#baleful-polymorph\">Baleful Polymorph<\/a>:<\/td><td>Transforms subject into harmless animal.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#fabricate\">Fabricate<\/a>:<\/td><td>Transforms raw materials into finished items.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#overland-flight\">Overland Flight<\/a>:<\/td><td>You fly at a speed of 40 ft. and can hustle over long distances.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#passwall\">Passwall<\/a>:<\/td><td>Creates passage through wood or stone wall.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#telekinesis\">Telekinesis<\/a>:<\/td><td>Moves object, attacks creature, or hurls object or creature.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#transmute-mud-to-rock\">Transmute Mud to Rock<\/a>:<\/td><td>Transforms two 10-ft. cubes per level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#transmute-rock-to-mud\">Transmute Rock to Mud<\/a>:<\/td><td>Transforms two 10-ft. cubes per level.<\/td><\/tr><tr><td>Core<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#permanency\">Permanency<\/a>:<\/td><td>Makes certain spells permanent.<\/td><\/tr><tr><td>CAd<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#SHADOW%20FORM\">Shadow Form<\/a>:<\/td><td>Wrap yourself in darkness for concealment, and the ability to pass through barriers.<\/td><\/tr><tr><td>CAd<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#NIGHTSTALKER%E2%80%99S%20TRANSFORMATION\">Nightstalker&#8217;s Transformation<\/a>:<\/td><td>You gain the skills of an assassin but cannot cast spells for the duration.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Duelward\">Duelward<\/a><\/td><td>You can immediately counterspell and identify spells better.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Reciprocal%20Gyre\">Reciprocal Gyre<\/a><\/td><td>Target takes damage for each spell that currently affects it.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Refusal\">Refusal<\/a><\/td><td>Creates an area the blocks the passage of spellcasters.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Arc%20of%20Lightning\">Arc of Lightning<\/a><\/td><td>Bolt of lightning arcs from one creature to another.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Corpse%20Candle\">Corpse Candle<\/a><\/td><td>Ghostly hand holds a candle that reveals invisible creatures.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Freezing%20Fog\">Freezing Fog<\/a><\/td><td>Freezing mist does cold damage to everything within it.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Leomund%E2%80%99s%20Hidden%20Lodge\">Leomund\u2019s Hidden Lodge<\/a><\/td><td>Camouflaged secure shelter.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Servant%20Horde\">Servant Horde<\/a><\/td><td>You create several unseen servants.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Vitriolic%20Sphere\">Vitriolic Sphere<\/a><\/td><td>Emerald sphere drenches area with acid.<\/td><\/tr><tr><td>CAr<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Aiming%20at%20the%20Target\">Aiming at the Target<\/a><\/td><td>Become more able to maintain concentration on spells<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Fire%20Shield,%20Mass\">Fire Shield, Mass<\/a><\/td><td>As fire shield, but with multiple recipients.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Fireburst,%20Greater\">Fireburst, Greater<\/a><\/td><td>Flames explode outward from you.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Prismatic%20Ray\">Prismatic Ray<\/a><\/td><td>Ray does a random effect.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Sword%20of%20Deception\">Sword of Deception<\/a><\/td><td>Blade attacks your enemies and curses them.<\/td><\/tr><tr><td>CAr<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Spiritwall\">Spiritwall<\/a><\/td><td>Ghostly wall scares away creatures and damages those that pass it.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Blink,%20Greater\">Blink, Greater<\/a><\/td><td>As blink, with more control.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Fly,%20Mass\">Fly, Mass<\/a><\/td><td>As fly, but with multiple target.<\/td><\/tr><tr><td>CD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Dragon%20Breath\">Dragon Breath<\/a>:<\/td><td>You choose a dragon type and mimic its breath weapon.<\/td><\/tr><tr><td>CD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Blink,%20Improved\">Blink, Improved<\/a>:<\/td><td>As blink, but safer and with more control.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Fire%20and%20Brimstone\">Fire and Brimstone<\/a>:<\/td><td>Subject takes fire damage, might be sickened.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Channeled%20Sound%20Blast\">Channeled Sound Blast<\/a>:<\/td><td>Deal sonic damage in cone; area and damage increase based on casting time.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Coat%20of%20Arms\">Coat of Arms<\/a>:<\/td><td>Surround yourself with blades of force.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Resounding%20Thunder\">Resounding Thunder<\/a>:<\/td><td>Lasting sound deals 4d6 sonic damage per round, deafens creatures within area.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Fever%20Dream\">Fever Dream<\/a>:<\/td><td>Illusory vision fatigues or exhausts target, makes spellcasting difficult.<\/td><\/tr><tr><td>CM<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Retributive%20Image\">Retributive Image<\/a>:<\/td><td>Created Illusion deals damage to those who disbelieve it.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Channeled%20Lifetheft\">Channeled Lifetheft<\/a>:<\/td><td>Fatigue, exhaust, and deal damage to target, depending on casting time.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Cryptwarden%E2%80%99s%20Grasp\">Cryptwarden\u2019s Grasp<\/a>:<\/td><td>Bestow mummy rot with your touch.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Touch%20of%20Vecna\">Touch of Vecna<\/a>:<\/td><td>Deal negative energy damage and paralysis with your touch.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Dimension%20Jumper\">Dimension Jumper<\/a>:<\/td><td>Teleport up to 30 feet 1\/round.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Flaying%20Tendrils\">Flaying Tendrils<\/a>:<\/td><td>You grow mind flayer tentacles, which you can use to attack your foes.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Form%20of%20the%20Threefold%20Beast\">Form of the Threefold Beast<\/a>:<\/td><td>You take the form of a chimera.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Heart%20of%20Fire\">Heart of Fire<\/a>:<\/td><td>Gain +10 ft. to land speed, resistance to fire 10, use fire shield once.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Lighting%20Leap\">Lighting Leap<\/a>:<\/td><td>Transform into bolt of lightning, damaging foes and transporting yourself.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Unicorn%20Blood\">Unicorn Blood<\/a>:<\/td><td>Gain immunity to poison, compulsion, charm effects; bestow temporary hp once.<\/td><\/tr><tr><td>CM<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Arcane%20Fusion\">Arcane Fusion<\/a>::<\/td><td>Arcane Fusion: Cast two spells you know without expending additional slots. (Sorcerer only.)<\/td><\/tr><tr><td>CS<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Spell%20Theft\">Spell Theft<\/a>:<\/td><td>Dispel spells on target and gain their benefit for yourself<\/td><\/tr><tr><td>CS<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Evacuation%20Rune\">Evacuation Rune<\/a>:<\/td><td>Create invisible rune that you can teleport to as swift action.<\/td><\/tr><tr><td>City<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellscity.html#ZONE%20OF%20PEACE\">Zone of Peace<\/a>:<\/td><td>As peacebond, but affects all weapons in area.<\/td><\/tr><tr><td>DotU<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#DRIDERSHAPE\">Dridershape<\/a>:<\/td><td>You take on the form and abilities of a drider.<\/td><\/tr><tr><td>DotU<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdotu.html#SPIDER%20FORM,%20GREATER\">Spider Form, Greater<\/a>:<\/td><td>You take on the form and abilities of a Huge fiendish monstrous spider.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#CONTINGENT%20ENERGY%20RESISTANCE\">Contingent Energy Resistance<\/a>:<\/td><td>Energy damagetriggers a resist energy spell.<\/td><\/tr><tr><td>Drac<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#LESSER%20DRAGON%20ALLY\">Lesser Dragon Ally<\/a>:<\/td><td>Exchange services with a 9HD dragon.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#BURNING%20BLOOD\">Burning Blood<\/a>:<\/td><td>Your blood deals energy damage to nearby creatures when you are struck.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#DRACONIC%20MIGHT\">Draconic Might<\/a>:<\/td><td>Gain +5 to Str, Con, Cha; +4 natural armor; immunity to magic sleep and paralysis effects.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#DRACONIC%20POLYMORPH\">Draconic Polymorph<\/a>:<\/td><td>You change into a dragon\u2019s form.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#DRAGONSIGHT\">Dragonsight<\/a>:<\/td><td>Gain low-light vision, darkvision, and blindsense.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#ETHEREAL%20BREATH\">Ethereal Breath<\/a>:<\/td><td>Your breath weapon manifests on the Ethereal Plane.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#FLIGHT%20OF%20THE%20DRAGON\">Flight of the Dragon<\/a>:<\/td><td>You grow dragon wings.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#GREATER%20WINGS%20OF%20AIR\">Greater Wings of Air<\/a>:<\/td><td>Target\u2019s flight maneuverability improves by two steps.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#SUPERIOR%20MAGIC%20FANG\">Superior Magic Fang<\/a>:<\/td><td>Your natural weapons gain +1 enhancement bonus per four levels.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#VULNERABILITY\">Vulnerability<\/a>:<\/td><td>Reduces an opponent\u2019s damage reduction.<\/td><\/tr><tr><td>DrM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#UNDYING%20VIGOR%20OF%20THE%20DRAGONLORDS\">Undying Vigor of the Dragonlords<\/a>:<\/td><td>Heal yourself of 5d6 or more points of damage. Sorcerer spell only.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#LORD%20OF%20THE%20SKY\">Lord of the Sky<\/a>:<\/td><td>Gain flight and one use of lightning bolt; slow airborne creatures.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#FORM%20OF%20THE%20DESERT%20HUNTER\">Form of the Desert Hunter<\/a>:<\/td><td>Take the form of a dragonne.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#LORD%20OF%20THE%20SKY\">Lord of the Sky<\/a>:<\/td><td>Gain flight and one use of lightning bolt; slow airborne creatures.<\/td><\/tr><tr><td>FC1<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC1.html#EXTRACT%20GIFT\">Extract Gift<\/a>:<\/td><td>Extracts essence from a willing or trapped demon to grant subject a lasting enhancement.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20NARZUGON\">Investiture of the Narzugon<\/a>:<\/td><td>Target gains a paralyzing gaze attack.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20ORTHON\">Investiture of the Orthon<\/a>:<\/td><td>Target disrupts extradimensional movement within 20 feet and automatically deals sonic damage to attackers.<\/td><\/tr><tr><td>Frost<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ANTICOLD%20SPHERE\">Anticold Sphere<\/a>:<\/td><td>Mobile energy field provides immunity to cold.<\/td><\/tr><tr><td>Frost<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#BOREAL%20WIND\">Boreal Wind<\/a>:<\/td><td>Gust of cold wind deals 1d4 cold damage\/level and knocks creatures back.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#GELID%20BLOOD\">Gelid Blood<\/a>:<\/td><td>Subject takes \u20134 penalty on attacks, AC, and Str- and Dex-related checks, 50% failure of spells with somatic components.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#FLESH%20TO%20ICE\">Flesh to Ice<\/a>:<\/td><td>Turns subject into statue of ice.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20SHAPE\">Ice Shape<\/a>:<\/td><td>Sculpts ice into any shape.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20TO%20FLESH\">Ice to Flesh<\/a>:<\/td><td>Restores frozen creature.<\/td><\/tr><tr><td>HoB<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#ACID%20RAIN\">Acid Rain<\/a>:<\/td><td>20-ft.-radius cylinder deals 7d6 acid damage<\/td><\/tr><tr><td>HoB<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#LEOMUND%E2%80%99S%20BILLET\">Leomund\u2019s Billet<\/a>:<\/td><td>Creates sturdy barracks.<\/td><\/tr><tr><td>HoB<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#SHRIEKING%20BLAST\">Shrieking Blast<\/a>:<\/td><td>40-ft. radius burst deafens and deals 8d6 sonic damage.<\/td><\/tr><tr><td>HoB<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshob.html#ANIMATE%20LEGION\">Animate Legion<\/a>:<\/td><td>Creates skeletons or zombies.<\/td><\/tr><tr><td>HoH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#SUMMON%20UNDEAD%20V\">Summon Undead V<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>HoH<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#OATH%20OF%20BLOOD\">Oath of Blood<\/a>:<\/td><td>Extends a geas beyond death that compels the target to animate and continue her quest as undead.<\/td><\/tr><tr><td>LM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#SUMMON%20UNDEAD%20V\">Summon Undead V<\/a>:<\/td><td>Summons undead to fight for you.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#HAUNT%20SHIFT\">Haunt Shift<\/a>:<\/td><td>Turn corporeal and incorporeal undead into haunting presences.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#KISS%20OF%20THE%20VAMPIRE\">Kiss of the Vampire<\/a>:<\/td><td>You gain vampirelike supernatural abilities, but are vulnerable to attacks that harm undead.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20BURST\">Necrotic Burst<\/a>:<\/td><td>Encysted subject killed, cyst begins to roam.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NIGHT%E2%80%99S%20CARESS\">Night\u2019s Caress<\/a>:<\/td><td>Touched foe take 1d6 points of damage per level plus 1d6+2 Con damage.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#FIELD%20OF%20RESISTANCE\">Field of Resistance<\/a>:<\/td><td>Zone provides SR 11 + caster level.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#MANA%20FLUX\">Mana Flux<\/a>:<\/td><td>Magic in area has 20% failure chance.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DIMENSION%20SHUFFLE\">Dimension Shuffle<\/a>:<\/td><td>Teleport multiple creatures short distances within line of sight.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#LUMINOUS%20ASSASSIN\">Luminous Assassin<\/a>:<\/td><td>As lesser luminous assassin, but the assassin is more powerful.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#TOXIC%20WEAPON\">Toxic Weapon<\/a>:<\/td><td>Coats weapon with poison.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#INCITE%20RIOT\">Incite Riot<\/a>:<\/td><td>Subjects attack nearest creature.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ELECTRIC%20VENGEANCE,%20GREATER\">Electric Vengeance, Greater<\/a>:<\/td><td>As electric vengeance, but 5d8 damage +1\/level (max +15) and daze subject.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#RADIANCE\">Radiance<\/a>:<\/td><td>Creates daylight that dazzles undead.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#SONIC%20SHIELD\">Sonic Shield<\/a>:<\/td><td>+4 deflection bonus to AC; 1d8 sonic damage and push back creatures that hit you in melee.<\/td><\/tr><tr><td>PHBII<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#FRIEND%20TO%20FOE\">Friend to Foe<\/a>:<\/td><td>Make subject creature believe its allies are its enemies.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DANCE%20OF%20BLADES\">Dance of Blades<\/a>:<\/td><td>A weapon attacks on its own.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ETHEREALNESS,%20SWIFT\">Etherealness, Swift<\/a>:<\/td><td>Subject momentarily becomes ethereal.<\/td><\/tr><tr><td>RoD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#CHARM%20PERSON,%20MASS\">Charm Person, Mass<\/a>:<\/td><td>As charm person, but all within 30 feet.<\/td><\/tr><tr><td>RoD<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#SHADOW%20GUARDIANS\">Shadow Guardians<\/a>:<\/td><td>Create group of shadowy warriors.<\/td><\/tr><tr><td>RotD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#MANIFEST%20DRAGON%20HERITAGE\">Manifest Dragon Heritage<\/a>:<\/td><td>Sorceror only. Conjures a wyvern.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20DISABLE\">Power Word Disable<\/a>:<\/td><td>Reduces living creature with 50 hp or less to 0 hp.<\/td><\/tr><tr><td>Sand<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#ANTIFIRE%20SPHERE\">Antifire Sphere<\/a>:<\/td><td>Creatures within sphere gain immunity to fire damage.<\/td><\/tr><tr><td>Sand<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#DISPEL%20WATER\">Dispel Water<\/a>:<\/td><td>Cancels water spells and effects or dismisses water creatures.<\/td><\/tr><tr><td>Sand<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#WALL%20OF%20MAGMA\">Wall of Magma<\/a>:<\/td><td>Deals 2d6 fire damage out to 10 ft. and 1d6 out to 20 ft. Passing through wall deals 5d6 damage +1\/level.<\/td><\/tr><tr><td>Sand<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#SLEEP%20MOTE\">Sleep Mote<\/a>:<\/td><td>Dust devil of magic sand puts foes to sleep.<\/td><\/tr><tr><td>Sand<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#FLAYWIND%20BURST\">Flaywind Burst<\/a>:<\/td><td>Blows away and knocks down smaller creatures and deals 1d6 damage\/level.<\/td><\/tr><tr><td>Sand<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#CHOKING%20SANDS\">Choking Sands<\/a>:<\/td><td>Touched creature begins to suffocate on sand.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#FLESH%20TO%20SALT\">Flesh to Salt<\/a>:<\/td><td>Turns creature into a statue of salt.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#TRANSMUTE%20SAND%20TO%20GLASS\">Transmute Sand to Glass<\/a>:<\/td><td>Transforms two 10-ft. cubes per level.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#TRANSMUTE%20SAND%20TO%20STONE\">Transmute Sand to Stone<\/a>:<\/td><td>Transforms two 10-ft. cubes per level.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#TRANSMUTE%20STONE%20TO%20SAND\">Transmute Stone to Sand<\/a>:<\/td><td>Transforms two 10-ft. cubes per level.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#UNEARTHLY%20HEAT\">Unearthly Heat<\/a>:<\/td><td>Target is subjected to unearthly heat for 1 round\/level.<\/td><\/tr><tr><td>Storm<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#BLACKWATER%20TENTACLE\">Blackwater Tentacle<\/a>:<\/td><td>Create blackwater tentacle that attacks your foe.<\/td><\/tr><tr><td>Storm<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#FLOWSIGHT\">Flowsight<\/a>:<\/td><td>You can scry creatures in contact with a body of water.<\/td><\/tr><tr><td>Storm<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#THALASSEMIA\">Thalassemia<\/a>:<\/td><td>Turns blood to seawater, dealing 1d6\/level damage.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#AIRY%20WATER\">Airy Water<\/a>:<\/td><td>Turn normal water into a breathable substance; negate underwater movement and melee attack penalties.<\/td><\/tr><tr><td>Storm<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#TRANSFORMATION%20OF%20THE%20DEEPS\">Transformation of the Deeps<\/a>:<\/td><td>Grant water breathing, darkvision, and pressure immunity to one creature\/3 levels.<\/td><\/tr><tr><td>BoED<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#TELEPATHY%20BLOCK\">Telepathy Block<\/a>:<\/td><td>Blocks all telepathic communication within 80-ft. radius.<\/td><\/tr><tr><td>BoED<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#VANISHING%20WEAPON\">Vanishing Weapon<\/a>:<\/td><td>Weapons\u2019 touch dispels summoned or quasi-real creatures.<\/td><\/tr><tr><td>BoED<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#CALL%20FAITHFUL%20SERVANTS\">Call Faithful Servants<\/a>:<\/td><td>Summons 1d4 lantern archons, coure eladrins, or musteval guardinals.<\/td><\/tr><tr><td>BoED<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#EMERALD%20BURST\">Emerald Burst<\/a>:<\/td><td>20-ft.-radius burst dazes neutral creatures for 1 round, stuns evil creatures for 1d4 rounds.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#TOUCH%20OF%20ADAMANTINE\">Touch of Adamantine<\/a>:<\/td><td>Weapon gains the properties of an adamantine weapon.<\/td><\/tr><tr><td>Planar<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#PLANAR%20TOLERANCE\">Planar Tolerance<\/a>:<\/td><td>Provides long-term protection against overtly damaging planar traits.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#CALL%20ZELEKHUT\">Call Zelekhut<\/a>:<\/td><td>A zelekhut aids you in hunting a fugitive.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#PRECIPITATE%20BREACH\">Precipitate Breach<\/a>:<\/td><td>You can force planar boundaries to rip, creating a planar breach.<\/td><\/tr><tr><td>Planar<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#DEATH%20THROES\">Death Throes<\/a>:<\/td><td>Your body explodes when you die.<\/td><\/tr><tr><td>Planar<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#OPALESCENT%20GLARE\">Opalescent Glare<\/a>:<\/td><td>Kill evil creatures with a look, or make them very afraid.<\/td><\/tr><tr><td>ToM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#SPURN%20THE%20SUPERNATURAL\">Spurn the Supernatural<\/a>:<\/td><td>Suppresses one or more of a foe\u2019s supernatural abilities.<\/td><\/tr><tr><td>ToM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#TRUENAME%20BINDING,%20LESSER\">Truename Binding, Lesser<\/a>:<\/td><td>Enslaves extraplanar creature of CR 6 or less with the power of its truename.<\/td><\/tr><tr><td>WoL<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellswol.html#SUPPRESS%20LEGACY\">Suppress Legacy<\/a>:<\/td><td>Target temporarily loses all legacy abilities of one item.<\/td><\/tr><tr><td>WoL<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellswol.html#REVITALIZE%20LEGACY,%20LESSER\">Revitalize Legacy, Lesser<\/a>:<\/td><td>Get extra use of chosen lesser legacy ability.<\/td><\/tr><tr><td>MH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#ARC%20OF%20LIGHTNING\">Arc of Lightning<\/a>:<\/td><td>Line of electricity between two creatures (1d6\/level damage).<\/td><\/tr><tr><td>MH<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#FIRE%20SHIELD,%20LEGION%E2%80%99S\">Fire Shield, Legion\u2019s<\/a>:<\/td><td>Creatures attacking allies take damage; allies are protected from fire or cold.<\/td><\/tr><tr><td>MH<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmh.html#FIREBURST,%20GREATER\">Fireburst, Greater<\/a>:<\/td><td>Subjects within 10 ft. take 1d8\/level fire damage.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">6TH-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#antimagic-field\">Antimagic Field<\/a>:<\/td><td>Negates magic within 10 ft.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-dispel-magic\">Dispel Magic, Greater<\/a>:<\/td><td>As dispel magic, but +20 on check.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#globe-of-invulnerability\">Globe of Invulnerability<\/a>:<\/td><td>As lesser globe of invulnerability, plus 4th-level spell effects.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#guards-and-wards\">Guards and Wards<\/a>:<\/td><td>Array of magic effects protect area.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#repulsion\">Repulsion<\/a>:<\/td><td>Creatures can\u2019t approach you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#acid-fog\">Acid Fog<\/a>:<\/td><td>Fog deals acid damage.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#planar-binding\">Planar Binding<\/a>:<\/td><td>As lesser planar binding, but up to 12 HD.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-vi\">Summon Monster VI<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#wall-of-iron\">Wall of Iron<\/a>:<\/td><td>30 hp\/four levels; can topple onto foes.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#analyze-dweomer\">Analyze Dweomer<\/a>:<\/td><td>Reveals magical aspects of subject.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#legend-lore\">Legend Lore<\/a>:<\/td><td>Lets you learn tales about a person, place, or thing.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#true-seeing\">True Seeing<\/a>:<\/td><td>Lets you see all things as they really are.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#geas\/quest\">Geas\/Quest<\/a>:<\/td><td>As lesser geas, plus it affects any creature.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-heroism\">Heroism, Greater<\/a>:<\/td><td>Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-suggestion\">Suggestion, Mass<\/a>:<\/td><td>As suggestion, plus one subject\/level.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#symbol-of-persuasion\">Symbol of Persuasion<\/a>:<\/td><td>Triggered rune charms nearby creatures.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#chain-lightning\">Chain Lightning<\/a>:<\/td><td>1d6\/level damage; 1 secondary bolt\/level each deals half damage.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#contingency\">Contingency<\/a>:<\/td><td>Sets trigger condition for another spell.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#forceful-hand\">Forceful Hand<\/a>:<\/td><td>Hand pushes creatures away.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#freezing-sphere\">Freezing Sphere<\/a>:<\/td><td>Freezes water or deals cold damage.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mislead\">Mislead<\/a>:<\/td><td>Turns you\u00a0invisible\u00a0and creates illusory double.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#permanent-image\">Permanent Image<\/a>:<\/td><td>Includes sight, sound, and smell.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#programmed-image\">Programmed Image<\/a>:<\/td><td>As major image, plus triggered by event.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shadow-walk\">Shadow Walk<\/a>:<\/td><td>Step into shadow to travel rapidly.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#veil\">Veil<\/a>:<\/td><td>Changes appearance of group of creatures.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#circle-of-death\">Circle of Death<\/a>:<\/td><td>Kills 1d4\/level HD of creatures.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#create-undead\">Create Undead<\/a>:<\/td><td>Creates ghouls, ghasts, mummies, or mohrgs.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#eyebite\">Eyebite<\/a>:<\/td><td>Target becomes\u00a0panicked,\u00a0sickened, and comatose.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#symbol-of-fear\">Symbol of Fear<\/a>:<\/td><td>Triggered rune panics nearby creatures.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#undeath-to-death\">Undeath to Death<\/a>:<\/td><td>Destroys 1d4\/level HD of undead (max 20d4).<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-bears-endurance\">Bear\u2019s Endurance, Mass<\/a>:<\/td><td>As bear\u2019s endurance, affects one subject\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-bulls-strength\">Bull\u2019s Strength, Mass<\/a>:<\/td><td>As bull\u2019s strength, affects one subject\/ level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-cats-grace\">Cat\u2019s Grace, Mass<\/a>:<\/td><td>As cat\u2019s grace, affects one subject\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#control-water\">Control Water<\/a>:<\/td><td>Raises or lowers bodies of water.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#disintegrate\">Disintegrate<\/a>:<\/td><td>Makes one creature or object vanish.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-eagles-splendor\">Eagle\u2019s Splendor, Mass<\/a>:<\/td><td>As eagle\u2019s splendor, affects one subject\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#flesh-to-stone\">Flesh to Stone<\/a>:<\/td><td>Turns subject creature into statue.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-foxs-cunning\">Fox\u2019s Cunning, Mass<\/a>:<\/td><td>As fox\u2019s cunning, affects one subject\/ level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mages-lucubration\">Mage\u2019s Lucubration<\/a>:<\/td><td>Wizard only. Recalls spell of 5th level or lower.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#move-earth\">Move Earth<\/a>:<\/td><td>Digs trenches and build hills.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-owls-wisdom\">Owl\u2019s Wisdom, Mass<\/a>:<\/td><td>As owl\u2019s wisdom, affects one subject\/ level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#stone-to-flesh\">Stone to Flesh<\/a>:<\/td><td>Restores\u00a0petrified\u00a0creature.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#transformation\">Transformation<\/a>:<\/td><td>You gain combat bonuses.<\/td><\/tr><tr><td>CAd<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#CLOAK%20OF%20THE%20SEA\">Cloak of the Sea<\/a>:<\/td><td>Gain several benefits while underwater.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Sign%20of%20Sealing,%20Greater\">Sign of Sealing, Greater<\/a><\/td><td>As Sign of Sealing, but can be used to seal on open space.<\/td><\/tr><tr><td>CAr<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Transfix\">Transfix<\/a><\/td><td>Paralyze humanoids until they meet a condition.<\/td><\/tr><tr><td>CAr<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Illusory%20Pit\">Illusory Pit<\/a><\/td><td>Creates an illusory pit that convinces foes they are falling.<\/td><\/tr><tr><td>CAr<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Arrow%20of%20Bone\">Arrow of Bone<\/a><\/td><td>Enchants a projectile to slay those it strikes.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Brilliant%20Blade\">Brilliant Blade<\/a><\/td><td>Weapon becomes a weapon of brilliant energy.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Fiendform\">Fiendform<\/a><\/td><td>Take the form of a demon or devil.<\/td><\/tr><tr><td>CAr<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Imbue%20Familiar%20With%20Spell%20Ability\">Imbue Familiar With Spell Ability<\/a><\/td><td>Give some of your spells to familiar.<\/td><\/tr><tr><td>CD<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Probe%20Thoughts\">Probe Thoughts<\/a>:<\/td><td>Read subject\u2019s memories, one question\/round.<\/td><\/tr><tr><td>CD<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Fires%20of%20Purity\">Fires of Purity<\/a>:<\/td><td>Target bursts into magical ?ame, becoming a dangerous weapon.<\/td><\/tr><tr><td>CD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Subvert%20Planar%20Essence\">Subvert Planar Essence<\/a>:<\/td><td>Reduces target\u2019s DR and SR.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Karmic%20Retribution\">Karmic Retribution<\/a>:<\/td><td>Any creature damaging you becomes stunned for 1 round.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Prismatic%20Aura\">Prismatic Aura<\/a>:<\/td><td>Shield of colors offers concealment and damages your attackers.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Familiar%20Refuge\">Familiar Refuge<\/a>:<\/td><td>Safely teleport self to familiar or familiar to self as a swift action.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Mordenkainen%E2%80%99s%20Trusted%20Bloodhound\">Mordenkainen\u2019s Trusted Bloodhound<\/a>:<\/td><td>Create a ferocious hound that tracks and attacks foes.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Steal%20Summoning\">Steal Summoning<\/a>:<\/td><td>Take control of another caster&#8217;s summoned monster.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Tactical%20Teleportation\">Tactical Teleportation<\/a>:<\/td><td>Teleport one creature\/3 levels a short distance.<\/td><\/tr><tr><td>CM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Endless%20Slumber\">Endless Slumber<\/a>:<\/td><td>Subject falls asleep and is not easily roused.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Lingering%20Flames\">Lingering Flames<\/a>:<\/td><td>Eruption of fire deals 1d6 damage per caster level each round for 3 rounds.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Storm%20of%20Fire%20and%20Ice\">Storm of Fire and Ice<\/a>:<\/td><td>Storm provides concealment, slows movement, deals cold and fire damage.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Smoky%20Confinement\">Smoky Confinement<\/a>:<\/td><td>Subject is imprisoned within a Tiny receptacle.<\/td><\/tr><tr><td>CM<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Rary%E2%80%99s%20Arcane%20Conversion\">Rary\u2019s Arcane Conversion<\/a>::<\/td><td>Rary&#8217;s Arcane Conversion: Instantly lose a prepared wizard spell and replace it with another spell from your spellbook. (Wizard only.)<\/td><\/tr><tr><td>CS<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCScou.html#Scry%20Location\">Scry Location<\/a>:<\/td><td>Spy on a distant location<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#AURA%20OF%20EVASION:%20ALL%20WITHIN%2010%20FT\">Aura of Evasion: All within 10 ft<\/a>:<\/td><td>gain evasion against breath weapons.<\/td><\/tr><tr><td>Drac<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#AURA%20OF%20TERROR\">Aura of Terror<\/a>:<\/td><td>You gain an aura of fear, or your frightful presence becomes more effective.<\/td><\/tr><tr><td>Drac<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#IMPERIOUS%20GLARE\">Imperious Glare<\/a>:<\/td><td>You cause targets to cower in fear.<\/td><\/tr><tr><td>DrM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#CALL%20OF%20THE%20TWILIGHT%20DEFENDER\">Call of the Twilight Defender<\/a>:<\/td><td>Summon a twilight guardian to fight for you.<\/td><\/tr><tr><td>DrM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#EYES%20OF%20THE%20ORACLE\">Eyes of the Oracle<\/a>:<\/td><td>Gain +2 bonus to AC and on Reflex saves; ready one extra action.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#HAZE%20OF%20SMOLDERING%20STONE\">Haze of Smoldering Stone<\/a>:<\/td><td>Volcanic stones deal 4d6 bludgeoning and 8d6 fire damage in a 60-foot cone.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#LESSER%20DRAGONSHAPE\">Lesser Dragonshape<\/a>:<\/td><td>Take the form of a Large red dragon.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#PRIMAL%20SPEED\">Primal Speed<\/a>:<\/td><td>Gain a +5 bonus on Reflex saves and a +10-ft. bonus to speed. Sorcerer spell only.<\/td><\/tr><tr><td>FC1<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC1.html#OOZEPUPPET\">Oozepuppet<\/a>:<\/td><td>You can telekinetically control target ooze.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20BARBED%20DEVIL\">Investiture of the Barbed Devil<\/a>:<\/td><td>Target can deal extra damage when grappling.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20MALEBRANCHE\">Investiture of the Malebranche<\/a>:<\/td><td>Target gains powerful charge ability.<\/td><\/tr><tr><td>Frost<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#FREEZING%20GLANCE\">Freezing Glance<\/a>:<\/td><td>Gaze freezes subjects in place.<\/td><\/tr><tr><td>Frost<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ENTOMB\">Entomb<\/a>:<\/td><td>Captures subjects in blocks of ice, suffocating them.<\/td><\/tr><tr><td>Frost<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20RIFT\">Ice Rift<\/a>:<\/td><td>Intense quake shakes 40-ft. radius spread of ice.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#HEARTFREEZE\">Heartfreeze<\/a>:<\/td><td>Subject exhausted, dies in 1d3+2 rounds.<\/td><\/tr><tr><td>Frost<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#WAVES%20OF%20COLD\">Waves of Cold<\/a>:<\/td><td>Fire creatures become shaken and cold creatures lose immunity to cold.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#MOVE%20SNOW%20AND%20ICE\">Move Snow and Ice<\/a>:<\/td><td>Digs trenches and builds hills in ice and snow.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#SUPPRESS%20FLAME\">Suppress Flame<\/a>:<\/td><td>Reduces damage and illumination from fire.<\/td><\/tr><tr><td>HoH<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#CLOAK%20OF%20HATE\">Cloak of Hate<\/a>:<\/td><td>Target provokes hostile reactions, takes \u201310 penalty on Diplomacy checks.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#GHOUL%20GAUNTLET\">Ghoul Gauntlet<\/a>:<\/td><td>Convert victim to a ghoul under your control.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#INCORPOREAL%20NOVA\">Incorporeal Nova<\/a>:<\/td><td>Destroy incorporeal undead.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20ERUPTION\">Necrotic Eruption<\/a>:<\/td><td>Encysted subject killed, those nearby damaged and possibly encysted.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#REVIVE%20UNDEAD\">Revive Undead<\/a>:<\/td><td>Restores undeath to undead that was destroyed up to 1 day\/level ago.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#SPECTRAL%20TOUCH\">Spectral Touch<\/a>:<\/td><td>Your touch bestows one negative level per round.<\/td><\/tr><tr><td>LoM<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#PROBE%20THOUGHTS\">Probe Thoughts<\/a>:<\/td><td>Read subject\u2019s memories, one question\/round.<\/td><\/tr><tr><td>PHBII<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#OVERWHELM\">Overwhelm<\/a>:<\/td><td>Nonlethal damage knocks out subject.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#THUNDER%20FIELD\">Thunder Field<\/a>:<\/td><td>Creatures in area take 1d8 sonic damage\/round, knocked prone.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CHASING%20PERFECTION\">Chasing Perfection<\/a>:<\/td><td>Subject gains +4 to all abilities.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ENERGY%20SURGE,%20GREATER\">Energy Surge, Greater<\/a>:<\/td><td>As energy surge, but 3d6 damage.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20NAUSEATE\">Power Word Nauseate<\/a>:<\/td><td>Makes one creature with 150 hp or less nauseated.<\/td><\/tr><tr><td>RoS<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsros.html#EYE%20OF%20STONE\">Eye of Stone<\/a><\/td><td>As Arcane Eye, but sensor can move through stone.<\/td><\/tr><tr><td>Sand<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#SYMBOL%20OF%20THIRST\">Symbol of Thirst<\/a>:<\/td><td>Triggered rune overwhelms nearby creatures with thirst.<\/td><\/tr><tr><td>Sand<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#ASHEN%20UNION\">Ashen Union<\/a>:<\/td><td>Drains moisture from a creature, possibly killing it and destroying its body.<\/td><\/tr><tr><td>Sand<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#DESICCATE,%20MASS\">Desiccate, Mass<\/a>:<\/td><td>Desiccates several creatures.<\/td><\/tr><tr><td>Sand<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#MUMMIFY\">Mummify<\/a>:<\/td><td>Touched living creature dies and is mummified.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#SCALDING%20MUD\">Scalding Mud<\/a>:<\/td><td>Transmute rock or earth into boiling muck.<\/td><\/tr><tr><td>Storm<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#MUDSLIDE\">Mudslide<\/a>:<\/td><td>Landslide buries, mires creatures within a 40-ft. radius.<\/td><\/tr><tr><td>Storm<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#BLACKWATER%20TAINT\">Blackwater Taint<\/a>:<\/td><td>Desecrate water, deal 1d6\/2 levels negative energy damage, bestow a negative level.<\/td><\/tr><tr><td>BoED<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#STARMANTLE\">Starmantle<\/a>:<\/td><td>Cloak of stars destroys nonmagical weapons on contact and allows wearer a DC 15 Reflex save to reduce damage from magic weapons by half.<\/td><\/tr><tr><td>BoED<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#WAGES%20OF%20SIN\">Wages of Sin<\/a>:<\/td><td>Evil creatures attack other evil creatures.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#QUICKSHIFT\">Quickshift<\/a>:<\/td><td>Caster can use teleport or greater teleport spell-like ability as a free action for 1 round\/level.<\/td><\/tr><tr><td>MoI<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#CONJURE%20MIDNIGHT%20CONSTRUCT\">Conjure Midnight Construct<\/a>:<\/td><td>Shape a construct from incarnum to fight for you.<\/td><\/tr><tr><td>MoI<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#GREATER%20CHANNEL%20THE%20MISHTAI\">Greater Channel the Mishtai<\/a>:<\/td><td>Draw a chosen mishtai\u2019s soul into a target creature\u2019s body.<\/td><\/tr><tr><td>MoI<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#WRATHFUL%20DOOM\">Wrathful Doom<\/a>:<\/td><td>Target is dazed and takes damage each round equal to his essentia pool.<\/td><\/tr><tr><td>Planar<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#SEAL%20PORTAL\">Seal Portal<\/a>:<\/td><td>Seal an interplanar portal or gate.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#WALL%20OF%20GEARS\">Wall of Gears<\/a>:<\/td><td>Creates wall of moving gears that deals 1d6 damage\/2 levels to creatures within 10 ft.<\/td><\/tr><tr><td>Planar<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#RARY%E2%80%99S%20INTERPLANAR%20TELEPATHIC%20BOND\">Rary\u2019s Interplanar Telepathic Bond<\/a>:<\/td><td>Link lets allies communicate across planes.<\/td><\/tr><tr><td>ToM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#HIDDEN%20TRUENAME\">Hidden Truename<\/a>:<\/td><td>Subject\u2019s personal truename is hard to discover through research.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">7TH-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#banishment\">Banishment<\/a>:<\/td><td>Banishes 2 HD\/level of extraplanar creatures.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#sequester\">Sequester<\/a>:<\/td><td>Subject is\u00a0invisible\u00a0to sight and scrying; renders creature comatose.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#spell-turning\">Spell Turning<\/a>:<\/td><td>Reflect 1d4+6 spell levels back at caster.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#instant-summons\">Instant Summons<\/a>:<\/td><td>Prepared object appears in your hand.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mages-magnificent-mansion\">Mage\u2019s Magnificent Mansion<\/a>:<\/td><td>Door leads to extradimensional mansion.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#phase-door\">Phase Door<\/a>:<\/td><td>Creates an\u00a0<a href=\"https:\/\/srd.dndtools.org\/srd\/basic\/abilitiesAndConditions.html#invisible\">invi<\/a>s<a href=\"https:\/\/srd.dndtools.org\/srd\/basic\/abilitiesAndConditions.html#invisible\">ible<\/a>\u00a0passage through wood or stone.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#plane-shift\">Plane Shift<\/a>:<\/td><td>As many as eight subjects travel to another plane.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-vii\">Summon Monster VII<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#teleport-object\">Teleport Object<\/a>:<\/td><td>As teleport, but affects a touched object.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-teleport\">Teleport, Greater<\/a>:<\/td><td>As teleport, but no range limit and no off-target arrival.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-arcane-sight\">Arcane Sight, Greater<\/a>:<\/td><td>As arcane sight, but also reveals magic effects on creatures and objects.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-scrying\">Scrying, Greater<\/a>:<\/td><td>As scrying, but faster and longer.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#vision\">Vision<\/a>:<\/td><td>As legend lore, but quicker and strenuous.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-hold-person\">Hold Person, Mass<\/a>:<\/td><td>As hold person, but all within 30 ft.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#insanity\">Insanity<\/a>:<\/td><td>Subject suffers continuous confusion.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#power-word-blind\">Power Word Blind<\/a>:<\/td><td>Blinds\u00a0creature with 200 hp or less.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#symbol-of-stunning\">Symbol of Stunning<\/a>:<\/td><td>Triggered rune stuns nearby creatures.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#delayed-blast-fireball\">Delayed Blast Fireball<\/a>:<\/td><td>1d6\/level fire damage; you can postpone blast for 5 rounds.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#forcecage\">Forcecage<\/a>:<\/td><td>Cube or cage of force imprisons all inside.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#grasping-hand\">Grasping Hand<\/a>:<\/td><td>Hand provides cover, pushes, or\u00a0grapples.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mages-sword\">Mage\u2019s Sword<\/a>:<\/td><td>Floating magic blade strikes opponents.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#prismatic-spray\">Prismatic Spray<\/a>:<\/td><td>Rays hit subjects with variety of effects.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-invisibility\">Invisibility, Mass<\/a>:<\/td><td>As invisibility, but affects all in range.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#project-image\">Project Image<\/a>:<\/td><td>Illusory double can talk and cast spells.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-shadow-Conjuration\">Shadow Conjuration, Greater<\/a>:<\/td><td>As shadow Conjuration, but up to 6th level and 60% real.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#simulacrum\">Simulacrum<\/a>:<\/td><td>Creates partially real double of a creature.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#control-undead\">Control Undead<\/a>:<\/td><td>Undead don\u2019t attack you while under your command.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#finger-of-death\">Finger of Death<\/a>:<\/td><td>Kills one subject.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#symbol-of-weakness\">Symbol of Weakness<\/a>:<\/td><td>Triggered rune weakens nearby creatures.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#waves-of-exhaustion\">Waves of Exhaustion<\/a>:<\/td><td>Several targets become\u00a0exhausted.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#control-weather\">Control Weather<\/a>:<\/td><td>Changes weather in local area.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#ethereal-jaunt\">Ethereal Jaunt<\/a>:<\/td><td>You become ethereal for 1 round\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#reverse-gravity\">Reverse Gravity<\/a>:<\/td><td>Objects and creatures fall upward.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#statue\">Statue<\/a>:<\/td><td>Subject can become a statue at will.<\/td><\/tr><tr><td>Core<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#limited-wish\">Limited Wish<\/a>:<\/td><td>Alters reality\u2014within spell limits.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Energy%20Immunity\">Energy Immunity<\/a><\/td><td>Creature touched becomes immune to a type of energy.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Otiluke%E2%80%99s%20Greater%20Dispelling%20Screen\">Otiluke\u2019s Greater Dispelling Screen<\/a><\/td><td>Magic that passes through the wall may be dispelled.<\/td><\/tr><tr><td>CAr<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Emerald%20Flame%20Fist\">Emerald Flame Fist<\/a><\/td><td>Your hands become sheathed in emerald flames that burn your foes and light them on fire.<\/td><\/tr><tr><td>CAr<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Sword%20of%20Darkness\">Sword of Darkness<\/a><\/td><td>Sword of negative energy bestows negative levels.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Energy%20Absorption\">Energy Absorption<\/a>:<\/td><td>Target gains resistance 10 to energy; can turn one energy attack into healing.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Choking%20Cobwebs\">Choking Cobwebs<\/a>:<\/td><td>Cobwebs provide concealment,slow movement, sicken creatures.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Necrotic%20Curse\">Necrotic Curse<\/a>:<\/td><td>Cure spells in area deal damage, living beings don&#8217;t heal with rest.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Retributive%20Enervation\">Retributive Enervation<\/a>:<\/td><td>Any living creature that strikes you in melee gains a negative level.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Seed%20of%20Undeath,%20Greater\">Seed of Undeath, Greater<\/a>:<\/td><td>As seed of undeath, but affects an area.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Adamantine%20Wings\">Adamantine Wings<\/a>:<\/td><td>Wings grant fly 60 ft., provide natural attacks.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Unicorn%20Heart\">Unicorn Heart<\/a>:<\/td><td>Gain speed 60, +4 on Str-, Dex-, and Con-based checks; use dimension door once.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#ANTIMAGIC%20RAY\">Antimagic Ray<\/a>:<\/td><td>Target loses all magical powers.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#ENERGY%20IMMUNITY\">Energy Immunity<\/a>:<\/td><td>Subject hss immunity to damage from one kind of energy.<\/td><\/tr><tr><td>Drac<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#HIDE%20FROM%20DRAGONS\">Hide from Dragons<\/a>:<\/td><td>Dragons can\u2019t perceive one subject\/two levels.<\/td><\/tr><tr><td>Drac<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#DRAGON%20ALLY\">Dragon Ally<\/a>:<\/td><td>As lesser dragon ally, but up to 18 HD.<\/td><\/tr><tr><td>Drac<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#HISS%20OF%20SLEEP\">Hiss of Sleep<\/a>:<\/td><td>You induce comatose slumber in targets.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#ANIMATE%20BREATH\">Animate Breath<\/a>:<\/td><td>Your breath weapon becomes a construct.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#GREATER%20STUNNING%20BREATH\">Greater Stunning Breath<\/a>:<\/td><td>Your breath weapon also stuns creatures for 2d4 rounds.<\/td><\/tr><tr><td>DrM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#JUSTICE%20OF%20THE%20WYRM%20KING\">Abj Justice of the Wyrm King<\/a>:<\/td><td>Create a field of arcane force that deals 4d6 damage to melee attackers.<\/td><\/tr><tr><td>DrM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#KISS%20OF%20DRACONIC%20DEFIANCE\">Kiss of Draconic Defiance<\/a>:<\/td><td>Hinder nearby spellcasters; counter one spell automatically.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#GLORIOUS%20MASTER%20OF%20THE%20ELEMENTS\">Glorious Master of the Elements<\/a>:<\/td><td>Channel acid, cold, electricity, or fire damage into ranged touch attacks.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#ASPECT%20OF%20THE%20PLATINUM%20DRAGON\">Aspect of the Platinum Dragon<\/a>:<\/td><td>Take the form of an aspect of Bahamut. Sorcerer spell only.<\/td><\/tr><tr><td>DrM<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#ARCANE%20SPELLSURGE\">Arcane Spellsurge<\/a>:<\/td><td>Reduce the casting time of your arcane spells.<\/td><\/tr><tr><td>FC1<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC1.html#FIENDISH%20CLARITY\">Fiendish Clarity<\/a>:<\/td><td>Grants you darkvision 60 ft., allows you to see in magical darkness, see invisibility out to 60 feet, and detect good.<\/td><\/tr><tr><td>FC1<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC1.html#SOUL%20LINK\">Soul Link<\/a>:<\/td><td>Grants target a boon, allows monitoring, and establishes a telepathic link that enhances enchantments.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20ICE%20DEVIL\">Investiture of the Ice Devil<\/a>:<\/td><td>Target deals +1d6 cold damage and slows foes with successful melee attacks.<\/td><\/tr><tr><td>Frost<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#GLACIAL%20WARD,%20GREATER\">Glacial Ward, Greater<\/a>:<\/td><td>Area around you provides SR 25 against fire spells and effects.<\/td><\/tr><tr><td>Frost<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20CASTLE\">Ice Castle<\/a>:<\/td><td>Creates castle of snow and ice with an array of magical effects.<\/td><\/tr><tr><td>LM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#GHOST%20TRAP\">Ghost Trap<\/a>:<\/td><td>Incorporeal creatures turn corporeal.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#AVASCULATE\">Avasculate<\/a>:<\/td><td>Reduce foe to 0 hp and stun foe for 1 round by purging blood vessels.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#AWAKEN%20UNDEAD\">Awaken Undead<\/a>:<\/td><td>Grant sentience to otherwise mindless undead.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#ENERGY%20EBB\">Energy Ebb<\/a>:<\/td><td>Give subject one negative level\/round for 1 round\/level.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20TUMOR\">Necrotic Tumor<\/a>:<\/td><td>Permanently control encysted subject.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#LUMINOUS%20ASSASSIN,%20GREATER\">Luminous Assassin, Greater<\/a>:<\/td><td>As luminous assassin, but the assassin is more powerful.<\/td><\/tr><tr><td>PHBII<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#PULSE%20OF%20HATE\">Pulse of Hate<\/a>:<\/td><td>Nearby enemies take 2d6 damage\/round.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#ANIMALISTIC%20POWER,%20MASS\">Animalistic Power, Mass<\/a>:<\/td><td>As animalistic power, but multiple subjects.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#AS%20THE%20FROST\">As the Frost<\/a>:<\/td><td>Transform into a creature of cold.<\/td><\/tr><tr><td>RotD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#SUMMON%20ASPECT%20OF%20BAHAMUT\">Summon Aspect of Bahamut<\/a>:<\/td><td>Summons an aspect of Bahamut.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#FLESH%20TO%20SALT,%20MASS\">Flesh to Salt, Mass<\/a>:<\/td><td>Turns several creatures into statues of salt.<\/td><\/tr><tr><td>Sand<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#VITRIFY\">Vitrify<\/a>:<\/td><td>Melts sand into glass.<\/td><\/tr><tr><td>Storm<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#WATERSPOUT\">Waterspout<\/a>:<\/td><td>Water rises up into a whirling vortex that deals 3d8 damage and sucks creatures in.<\/td><\/tr><tr><td>BoED<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#AMBER%20SARCOPHAGUS\">Amber Sarcophagus<\/a>:<\/td><td>Target is trapped in stasis inside amber.<\/td><\/tr><tr><td>BoED<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#RIGHTEOUS%20GLARE\">Righteous Glare<\/a>:<\/td><td>Your gaze attack kills evil creatures with less than 5 HD, causes fear in others.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#ELADRIN%20FORM\">Eladrin Form<\/a>:<\/td><td>You become an incorporeal globe.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#TOMB%20OF%20LIGHT\">Tomb of Light<\/a>:<\/td><td>Entraps and harms evil extraplanar creatures.<\/td><\/tr><tr><td>MoI<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#INCARNUM%20BLADESTORM\">Incarnum Bladestorm<\/a>:<\/td><td>Storm of blades deals Wis damage to living creatures within.<\/td><\/tr><tr><td>MoI<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#ADEPT%20SPIRIT,%20MASS\">Adept Spirit, Mass<\/a>:<\/td><td>One subject\/caster level can activate bonus on caster level checks, Will saves, Concentration checks, and Int-based checks for 1 minute.<\/td><\/tr><tr><td>MoI<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#OPEN%20LESSER%20CHAKRA\">Open Lesser Chakra<\/a>:<\/td><td>Allow target to bind to its arms, brow, crown, feet, hands, or shoulders chakra.<\/td><\/tr><tr><td>Planar<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#PLANAR%20BUBBLE\">Planar Bubble<\/a>:<\/td><td>Create bubble around target creature that emulates target\u2019s native planar environment.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#CALL%20KOLYARUT\">Call Kolyarut<\/a>:<\/td><td>A kolyarut aids you in punishing an oath-breaker.<\/td><\/tr><tr><td>Planar<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#BARGHEST%E2%80%99S%20FEAST\">Barghest\u2019s Feast<\/a>:<\/td><td>Destroy target corpse, potentially preventing its return to life.<\/td><\/tr><tr><td>Planar<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#MIASMA%20OF%20ENTROPY\">Miasma of Entropy<\/a>:<\/td><td>Rot all natural materials in 30-ft. cone-shaped burst.<\/td><\/tr><tr><td>ToM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#TRUENAME%20BINDING\">Truename Binding<\/a>:<\/td><td>Enslaves extraplanar creature of CR 10 or less with the power of its truename.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">8TH-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dimensional-lock\">Dimensional Lock<\/a>:<\/td><td>Teleportation and interplanar travel blocked for one day\/level.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mind-blank\">Mind Blank<\/a>:<\/td><td>Subject is immune to mental\/emotional magic and scrying.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#prismatic-wall\">Prismatic Wall<\/a>:<\/td><td>Wall\u2019s colors have array of effects.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#protection-from-spells\">Protection from Spells<\/a>:<\/td><td>Confers +8 resistance bonus.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#incendiary-cloud\">Incendiary Cloud<\/a>:<\/td><td>Cloud deals 4d6 fire damage\/round.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#maze\">Maze<\/a>:<\/td><td>Traps subject in extradimensional maze.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-planar-binding\">Planar Binding, Greater<\/a>:<\/td><td>As lesser planar binding, but up to 18 HD.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-viii\">Summon Monster VIII<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#trap-the-soul\">Trap the Soul<\/a>:<\/td><td>Imprisons subject within gem.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#discern-location\">Discern Location<\/a>:<\/td><td>Reveals exact location of creature or object.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#moment-of-prescience\">Moment of Prescience<\/a>:<\/td><td>You gain insight bonus on single attack roll, check, or save.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-prying-eyes\">Prying Eyes, Greater<\/a>:<\/td><td>As prying eyes, but eyes have true seeing.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#antipathy\">Antipathy<\/a>:<\/td><td>Object or location affected by spell repels certain creatures.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#binding\">Binding<\/a>:<\/td><td>Utilizes an array of techniques to imprison a creature.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-charm-monster\">Charm Monster, Mass<\/a>:<\/td><td>As charm monster, but all within 30 ft.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#demand\">Demand<\/a>:<\/td><td>As sending, plus you can send suggestion.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#irresistible-dance\">Irresistible Dance<\/a>:<\/td><td>Forces subject to dance.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#power-word-stun\">Power Word Stun<\/a>:<\/td><td>Stuns creature with 150 hp or less.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#symbol-of-insanity\">Symbol of Insanity<\/a>:<\/td><td>Triggered rune renders nearby creatures insane.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#sympathy\">Sympathy<\/a>:<\/td><td>Object or location attracts certain creatures.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#clenched-fist\">Clenched Fist<\/a>:<\/td><td>Large hand provides cover, pushes, or attacks your foes.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#polar-ray\">Polar Ray<\/a>:<\/td><td>Ranged touch attack deals 1d6\/level cold damage.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-shout\">Shout, Greater<\/a>:<\/td><td>Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#sunburst\">Sunburst<\/a>:<\/td><td>Blinds all within 10 ft., deals 6d6 damage.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#telekinetic-sphere\">Telekinetic Sphere<\/a>:<\/td><td>As resilient sphere, but you move sphere telekinetically.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#scintillating-pattern\">Scintillating Pattern<\/a>:<\/td><td>Twisting colors confuse, stun, or render\u00a0unconscious.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#screen\">Screen<\/a>:<\/td><td>Illusion hides area from vision, scrying.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#greater-shadow-Evocation\">Shadow Evocation, Greater<\/a>:<\/td><td>As shadow Evocation, but up to 7th level and 60% real.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#clone\">Clone<\/a>:<\/td><td>Duplicate awakens when original dies.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#create-greater-undead\">Create Greater Undead<\/a>:<\/td><td>Create shadows, wraiths, spectres, or devourers.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#horrid-wilting\">Horrid Wilting<\/a>:<\/td><td>Deals 1d6\/level damage within 30 ft.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#symbol-of-death\">Symbol of Death<\/a>:<\/td><td>Triggered rune slays nearby creatures.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#iron-body\">Iron Body<\/a>:<\/td><td>Your body becomes living iron.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#polymorph-any-object\">Polymorph Any Object<\/a>:<\/td><td>Changes any subject into anything else.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#temporal-stasis\">Temporal Stasis<\/a>:<\/td><td>Puts subject into suspended animation.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Anticipate%20Teleportation,%20Greater\">Anticipate Teleportation, Greater<\/a><\/td><td>Know when a creature tries to teleport near you, and delay its arrival.<\/td><\/tr><tr><td>CAr<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Blackfire\">Blackfire<\/a><\/td><td>Ray causes living creature to erupt in negative energy fire.<\/td><\/tr><tr><td>CAr<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Heart%20of%20Stone\">Heart of Stone<\/a><\/td><td>Replace your heart with stone, granting damage reduction.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Flensing\">Flensing<\/a><\/td><td>Strip away a creature&#8217;s skin.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Ghostform\">Ghostform<\/a><\/td><td>Become intangible like a manifesting ghost.<\/td><\/tr><tr><td>CD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Bestow%20Curse,%20Greater\">Bestow Curse, Greater<\/a>:<\/td><td>As bestow curse, but more severe penalties.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Deadly%20Lahar\">Deadly Lahar<\/a>:<\/td><td>Create a wave of molten volcanic rock that sticks to creatures.<\/td><\/tr><tr><td>CM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Mysterious%20Redirection\">Mysterious Redirection<\/a>:<\/td><td>Attacks against you have 50% chance to strike adjacent target instead.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Prismatic%20Bow\">Prismatic Bow<\/a>:<\/td><td>Creates bow that allows seven attacks, each with a different prismatic effect.<\/td><\/tr><tr><td>CM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Touch%20of%20the%20Graveborn\">Touch of the Graveborn<\/a>:<\/td><td>Melee touch attack deals 10d6 damage or controls undead creature.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Dreaded%20Form%20of%20the%20Eye%20Tyrant\">Dreaded Form of the Eye Tyrant<\/a>:<\/td><td>You take the form of a beholder.<\/td><\/tr><tr><td>CM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Unyielding%20Form%20of%20Inevitable%20Death\">Unyielding Form of Inevitable Death<\/a>:<\/td><td>You take the form of a marut.<\/td><\/tr><tr><td>CM<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Arcane%20Fusion,%20Greater\">Arcane Fusion, Greater<\/a>::<\/td><td>Cast two spells without expending additional slots. (Sorcerer only.)<\/td><\/tr><tr><td>Drac<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#PHANTASMAL%20THIEF\">Phantasmal Thief<\/a>:<\/td><td>Creates an unseen force that steals from others.<\/td><\/tr><tr><td>Drac<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#MADDENING%20WHISPERS\">Maddening Whispers<\/a>:<\/td><td>You induce confusion and madness in targets.<\/td><\/tr><tr><td>Drac<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#ENERVATING%20BREATH\">Enervating Breath<\/a>:<\/td><td>Your breath weapon also bestows 2d4 negative levels.<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#BREATH%20WEAPON%20ADMIXTURE\">Breath Weapon Admixture<\/a>:<\/td><td>Your breath weapon also deals a second type of damage.<\/td><\/tr><tr><td>DrM<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#MIND%20OF%20THE%20LABYRINTH\">Mind of the Labyrinth<\/a>:<\/td><td>Confuse enemies who try to affect your mind; dominate one such attacker.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#ASPECT%20OF%20THE%20CHROMATIC%20DRAGON\">Aspect of the Chromatic Dragon<\/a>:<\/td><td>Take the form of an aspect of Tiamat. Sorcerer spell only.<\/td><\/tr><tr><td>FC1<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC1.html#SHUN%20THE%20DARK%20CHAOS\">Shun the Dark Chaos<\/a>:<\/td><td>Exchanges one of target\u2019s Abyssal heritor feats for another kind of feat.<\/td><\/tr><tr><td>FC1<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC1.html#EMBRACE%20THE%20DARK%20CHAOS\">Embrace the Dark Chaos<\/a>:<\/td><td>Exchanges one of target\u2019s feats for an Abyssal heritor feat.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20HORNED%20DEVIL\">Investiture of the Horned Devil<\/a>:<\/td><td>Target stuns foes with successful melee attack.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#FIMBULWINTER\">Fimbulwinter<\/a>:<\/td><td>Creates winter weather for miles around you that lasts for months.<\/td><\/tr><tr><td>HoH<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#FAMILIAL%20GEAS\">Familial Geas<\/a>:<\/td><td>Commands subject to undertake a task, which passes to his nearest kin if he dies.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#AVASCULAR%20MASS\">Avascular Mass<\/a>:<\/td><td>Reduce foe to 0 hp and stun foe for 1 round by purging blood vessels, which can trap creatures in 20-ft. radius from victim.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20EMPOWERMENT\">Necrotic Empowerment<\/a>:<\/td><td>Draw personal vigor from mother cyst.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#VEIL%20OF%20UNDEATH\">Veil of Undeath<\/a>:<\/td><td>You gain undead traits.<\/td><\/tr><tr><td>LM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#GHOSTFORM\">Ghostform<\/a>:<\/td><td>You assume incorporeal form and gain some incorporeal traits and bonuses.<\/td><\/tr><tr><td>PHBII<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CHAIN%20DISPEL\">Chain Dispel<\/a>:<\/td><td>Dispel multiple magical effects in multiple creatures.<\/td><\/tr><tr><td>PHBII<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#PLAGUE\">Plague<\/a>:<\/td><td>One creature\/level contracts quickly terminal disease.<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#CELERITY,%20GREATER\">Celerity, Greater<\/a>:<\/td><td>Take a full-round action immediately, but be dazed for a round.<\/td><\/tr><tr><td>RoD<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrod.html#BESTOW%20CURSE,%20GREATER\">Bestow Curse, Greater<\/a>:<\/td><td>As bestow curse, but more severe penalties.<\/td><\/tr><tr><td>RoS<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsros.html#EARTH%20GLIDE\">Earth Glide<\/a><\/td><td>Creature can swim through earth and stone.<\/td><\/tr><tr><td>RotD<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#MANIFEST%20DRAGON%20HERITAGE,%20GREATER\">Manifest Dragon Heritage, Greater<\/a>:<\/td><td>Sorceror only. Conjures a dragon turtle.<\/td><\/tr><tr><td>RotD<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsrotd.html#POWER%20WORD%20PETRIFY\">Power Word Petrify<\/a>:<\/td><td>Petrifies one creature with 100 hp or less.<\/td><\/tr><tr><td>Sand<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#TRANSCRIBE%20SYMBOL\">Transcribe Symbol<\/a>:<\/td><td>Safely moves an untriggered magical symbol to another location.<\/td><\/tr><tr><td>Sand<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellssand.html#DESERT%20BINDING\">Desert Binding<\/a>:<\/td><td>Imprisons creature as sand in an hourglass or wind in the waste<\/td><\/tr><tr><td>Storm<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#MORDENKAINEN%E2%80%99S%20CAPABLE%20CARAVEL\">Mordenkainen\u2019s Capable Caravel<\/a>:<\/td><td>Creates magical ship with extradimensional staterooms.<\/td><\/tr><tr><td>Storm<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#STORMWALK\">Stormwalk<\/a>:<\/td><td>Teleport yourself and one creature\/2 levels from a storm.<\/td><\/tr><tr><td>Storm<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#DEPTHSURGE\">Depthsurge<\/a>:<\/td><td>Water slam deals 2d6 + caster level damage to all within 20-ft. radius, pushes targets back, sinks ships.<\/td><\/tr><tr><td>BoED<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#LAST%20JUDGMENT\">Last Judgment<\/a>:<\/td><td>Evil creatures are struck dead and sent to Lower Planes.<\/td><\/tr><tr><td>BoED<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#AXIOMATIC%20CREATURE\">Axiomatic Creature<\/a>:<\/td><td>Transforms creature into an axiomatic creature.<\/td><\/tr><tr><td>MoI<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#SOULBANNED%20ZONE\">Soulbanned Zone<\/a>:<\/td><td>Create an immobile area that blocks all incarnum effects for 10 min.\/level.<\/td><\/tr><tr><td>MoI<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#CONJURE%20GREATER%20MIDNIGHT%20CONSTRUCT\">Conjure Greater Midnight Construct<\/a>:<\/td><td>Shape a construct from incarnum to fight for you.<\/td><\/tr><tr><td>MoI<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#GUARDIAN%20SPIRIT,%20MASS\">Guardian Spirit, Mass<\/a>:<\/td><td>One subject\/caster level can activate bonus on AC, Re? ex saves, and Dex-based checks for 1 minute.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#FIERCE%20PRIDE%20OF%20THE%20BEASTLANDS\">Fierce Pride of the Beastlands<\/a>:<\/td><td>Summon celestial lions and celestial dire lions to follow your commands.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#PLANE%20SHIFT,%20GREATER\">Plane Shift, Greater<\/a>:<\/td><td>Plane shift accurately to your desired destination.<\/td><\/tr><tr><td>ToM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#EXPUNGE%20THE%20SUPERNATURAL\">Expunge the Supernatural<\/a>:<\/td><td>Permanently eliminates a foe\u2019s supernatural ability.<\/td><\/tr><tr><td>ToM<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#TRUENAME%20DISPEL\">Truename Dispel<\/a>:<\/td><td>Cancels spells and magical effects on a creature whose personal truename you know.<\/td><\/tr><tr><td>ToM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#RITUAL%20OF%20RENAMING\">Ritual of Renaming<\/a>:<\/td><td>You give a creature a new personal truename, expunging the old one.<\/td><\/tr><tr><td>WoL<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellswol.html#SEVER%20LEGACY\">Sever Legacy<\/a>:<\/td><td>Target permanently loses all legacy abilities.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">9TH-LEVEL SPELLS<\/h5>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th class=\"has-text-align-left\" data-align=\"left\">Source\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">School\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Spell Name\u00a0\u00a0\u00a0<\/th><th class=\"has-text-align-left\" data-align=\"left\">Brief Description\u00a0\u00a0\u00a0<\/th><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#freedom\">Freedom<\/a>:<\/td><td>Releases creature from imprisonment.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#imprisonment\">Imprisonment<\/a>:<\/td><td>Entombs subject beneath the earth.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mages-disjunction\">Mage\u2019s Disjunction<\/a>:<\/td><td>Dispels magic, disenchants magic items.<\/td><\/tr><tr><td>Core<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#prismatic-sphere\">Prismatic Sphere<\/a>:<\/td><td>As prismatic wall, but surrounds on all sides.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#gate\">Gate<\/a>:<\/td><td>Connects two planes for travel or summoning.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#refuge\">Refuge<\/a>:<\/td><td>Alters item to transport its possessor to you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#summon-monster-ix\">Summon Monster IX<\/a>:<\/td><td>Calls extraplanar creature to fight for you.<\/td><\/tr><tr><td>Core<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#teleportation-circle\">Teleportation Circle<\/a>:<\/td><td>Circle teleports any creature inside to designated spot.<\/td><\/tr><tr><td>Core<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#foresight\">Foresight<\/a>:<\/td><td>\u201cSixth sense\u201d warns of impending danger.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#dominate-monster\">Dominate Monster<\/a>:<\/td><td>As dominate person, but any creature.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#mass-hold-monster\">Hold Monster, Mass<\/a>:<\/td><td>As hold monster, but all within 30 ft.<\/td><\/tr><tr><td>Core<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#power-word-kill\">Power Word Kill<\/a>:<\/td><td>Kills one creature with 100 hp or less.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#crushing-hand\">Crushing Hand<\/a>:<\/td><td>Large hand provides cover, pushes, or crushes your foes.<\/td><\/tr><tr><td>Core<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#meteor-swarm\">Meteor Swarm<\/a>:<\/td><td>Four exploding spheres each deal 6d6 fire damage.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shades\">Shades<\/a>:<\/td><td>As shadow Conjuration, but up to 8th level and 80% real.<\/td><\/tr><tr><td>Core<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#weird\">Weird<\/a>:<\/td><td>As phantasmal killer, but affects all within 30 ft.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#astral-projection\">Astral Projection<\/a>:<\/td><td>Projects you and companions onto Astral Plane.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#energy-drain\">Energy Drain<\/a>:<\/td><td>Subject gains 2d4 negative levels.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#soul-bind\">Soul Bind<\/a>:<\/td><td>Traps newly&nbsp;<a href=\"https:\/\/srd.dndtools.org\/srd\/basic\/abilitiesAndConditions.html#dead\">dead<\/a>&nbsp;soul to prevent resurrection.<\/td><\/tr><tr><td>Core<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#wail-of-the-banshee\">Wail of the Banshee<\/a>:<\/td><td>Kills one creature\/level.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#etherealness\">Etherealness<\/a>:<\/td><td>Travel to Ethereal Plane with companions.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#shapechange\">Shapechange<\/a>:<\/td><td>Transforms you into any creature, and change forms once per round.<\/td><\/tr><tr><td>Core<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#time-stop\">Time Stop<\/a>:<\/td><td>You act freely for 1d4+1 rounds.<\/td><\/tr><tr><td>Core<\/td><td>Universal<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsAllCore.html#wish\">Wish<\/a>:<\/td><td>As limited wish, but with fewer limits.<\/td><\/tr><tr><td>CAd<\/td><td>Divination<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCAdv.html#HINDSIGHT\">Hindsight<\/a>:<\/td><td>Look into the past.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Absorption\">Absorption<\/a><\/td><td>Absorb spells targeted at you, and use the energy to cast your own.<\/td><\/tr><tr><td>CAr<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Reaving%20Dispel\">Reaving Dispel<\/a><\/td><td>Steal the benefits of dispelled magic.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Sphere%20of%20Ultimate%20Destruction\">Sphere of Ultimate Destruction<\/a><\/td><td>Sphere of nothing destroys all it touches.<\/td><\/tr><tr><td>CAr<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Summon%20Elemental%20Monolith\">Summon Elemental Monolith<\/a><\/td><td>You summon a tremendously powerful elemental.<\/td><\/tr><tr><td>CAr<\/td><td>Enchantment<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Programmed%20Amnesia\">Programmed Amnesia<\/a><\/td><td>Selectively destroy, alter, or implant memories in the target.<\/td><\/tr><tr><td>CAr<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Superior%20Invisibility\">Superior Invisibility<\/a><\/td><td>Creature is invisible to all senses.<\/td><\/tr><tr><td>CAr<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCA.html#Transmute%20Rock%20to%20Lava\">Transmute Rock to Lava<\/a><\/td><td>Rock of any sort becomes molten.<\/td><\/tr><tr><td>CD<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCDiv.html#Unbinding\">Unbinding<\/a>:<\/td><td>Frees everyone in range from spells that constrain or bind.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Dimension%20Jumper,%20Greater\">Dimension Jumper, Greater<\/a>:<\/td><td>Teleport yourself up to 60 feet once per round.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Genius%20Loci\">Genius Loci<\/a>:<\/td><td>Create a guardian spirit for a specific location.<\/td><\/tr><tr><td>CM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Towering%20Thunderhead\">Towering Thunderhead<\/a>:<\/td><td>Clouds provide concealment, block ranged attacks, empower sonic or electricity spells.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Deadly%20Sunstroke\">Deadly Sunstroke<\/a>:<\/td><td>Creatures take 1d6 fire damage\/level and become fatigued.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Lash%20of%20Force\">Lash of Force<\/a>:<\/td><td>Whip of force strikes for 5d6 damage; can become a 15d6 line attack.<\/td><\/tr><tr><td>CM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsCMage.html#Prismatic%20Deluge\">Prismatic Deluge<\/a>:<\/td><td>Call down a prismatic effect over a wide area.<\/td><\/tr><tr><td>Drac<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#GREATER%20DRAGON%20ALLY\">Greater Dragon Ally<\/a>:<\/td><td>As lesser dragon ally, but up to 27 HD<\/td><\/tr><tr><td>Drac<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdrac.html#DEAFENING%20BREATH\">Deafening Breath<\/a>:<\/td><td>Your breath weapon also deals sonic damage and deafens.<\/td><\/tr><tr><td>DrM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#BURST%20OF%20GLACIAL%20WRATH\">Burst of Glacial Wrath<\/a>:<\/td><td>Freeze nearby creatures, turning them into solid blocks of ice.<\/td><\/tr><tr><td>DrM<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsdragonmagic.html#BURST%20OF%20GLACIAL%20WRATH\">Burst of Glacial Wrath<\/a>:<\/td><td>Freeze nearby creatures, turning them into solid blocks of ice.<\/td><\/tr><tr><td>FC1<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC1.html#ABYSSAL%20RIFT\">Abyssal Rift<\/a>:<\/td><td>Opens a rift in the ground, damaging creatures and structures.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20HELLFIRE%20ENGINE\">Investiture of the Hellfire Engine<\/a>:<\/td><td>Target gains iron body and 8d10 breath weapon of hellfire.<\/td><\/tr><tr><td>FC2<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsFC2.html#INVESTITURE%20OF%20THE%20PIT%20FIEND\">Investiture of the Pit fiend<\/a>:<\/td><td>Target gains powerful claw attacks, ability to inflict disease, or ability to inflict terror.<\/td><\/tr><tr><td>Frost<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICEBERG\">Iceberg<\/a>:<\/td><td>Block of ice falls from sky, dealing 20d6 damage and burying subjects.<\/td><\/tr><tr><td>Frost<\/td><td>Illusion<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#ICE%20ASSASSIN\">Ice Assassin<\/a>:<\/td><td>Creates duplicate of creature with sole purpose to slay original.<\/td><\/tr><tr><td>Frost<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsfrost.html#FROSTFELL\">Frostfell<\/a>:<\/td><td>Intense cold turns all subjects in area into ice.<\/td><\/tr><tr><td>HoH<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#VILE%20DEATH\">Vile Death<\/a>:<\/td><td>Undead creature gains fiendish template.<\/td><\/tr><tr><td>HoH<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellshoh.html#PLAGUE%20OF%20UNDEAD\">Plague of Undead<\/a>:<\/td><td>Animates horde of undead.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#NECROTIC%20TERMINATION\">Necrotic Termination<\/a>:<\/td><td>Permanently eliminates encysted subject.<\/td><\/tr><tr><td>LM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslm.html#PLAGUE%20OF%20UNDEAD\">Plague of Undead<\/a>:<\/td><td>Animates horde of undead.<\/td><\/tr><tr><td>LoM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#UTTERDARK\">Utterdark<\/a>:<\/td><td>100-ft.\/level radius of darkness that evil creatures can see through.<\/td><\/tr><tr><td>LoM<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellslom.html#INVOKE%20MAGIC\">Invoke Magic<\/a>:<\/td><td>Momentarily negate antimagic effects.<\/td><\/tr><tr><td>PHBII<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#SUMMON%20GOLEM\">Summon Golem<\/a>:<\/td><td>Summon a clay, flesh, iron, or stone golem from a small amount of like material.<\/td><\/tr><tr><td>PHBII<\/td><td>Evocation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DETONATE\">Detonate<\/a>:<\/td><td>Slays subject and creates 20-ft.-radius explosion that deals 1d6 damage\/level (max 20d6).<\/td><\/tr><tr><td>PHBII<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsphb2.html#DRAGONSHAPE\">Dragonshape<\/a>:<\/td><td>You take on the form and abilities of a Huge red dragon.<\/td><\/tr><tr><td>Storm<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsstorm.html#PLANAR%20NAVIGATION\">Planar Navigation<\/a>:<\/td><td>Send a whole ship to another plane.<\/td><\/tr><tr><td>BoED<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsboed.html#BLINDING%20GLORY\">Blinding Glory<\/a>:<\/td><td>100-ft.\/level radius of light that blinds evil creatures.<\/td><\/tr><tr><td>MoI<\/td><td>Abjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#SOULMELD%20DISJUNCTION\">Soulmeld Disjunction<\/a>:<\/td><td>One or more of target\u2019s soulmelds are destroyed.<\/td><\/tr><tr><td>MoI<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsmoi.html#OPEN%20GREATER%20CHAKRA\">Open Greater Chakra<\/a>:<\/td><td>Allow target to bind to its arms, brow, crown, feet, hands, shoulders, throat, or waist chakra.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#ABYSSAL%20ARMY\">Abyssal Army<\/a>:<\/td><td>Summons demons to fight for you.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#CALL%20MARUT\">Call Marut<\/a>:<\/td><td>A marut aids you in pursuing one seeking to cheat time.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#HEAVENLY%20HOST\">Heavenly Host<\/a>:<\/td><td>Summons archons to fight for you.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#HELLISH%20HORDE\">Hellish Horde<\/a>:<\/td><td>Summons devils to fight for you.<\/td><\/tr><tr><td>Planar<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#PRECIPITATE%20COMPLETE%20BREACH\">Precipitate Complete Breach<\/a>:<\/td><td>You rip wide the boundary between two planes.<\/td><\/tr><tr><td>Planar<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellsph.html#PERINARCH,%20PLANAR\">Perinarch, Planar<\/a>:<\/td><td>Gain control over a small area of any divinely morphic plane.<\/td><\/tr><tr><td>ToM<\/td><td>Conjuration<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#TRUENAME%20BINDING,%20GREATER\">Truename Binding, Greater<\/a>:<\/td><td>Enslaves extraplanar creature of CR 14 or less with the power of its truename.<\/td><\/tr><tr><td>ToM<\/td><td>Necromancy<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellstom.html#UNNAME\">Unname<\/a>:<\/td><td>Erase a creature from reality.<\/td><\/tr><tr><td>WoL<\/td><td>Transmutation<\/td><td><a href=\"https:\/\/srd.dndtools.org\/srd\/magic\/spells\/spells\/spellswol.html#REVITALIZE%20LEGACY,%20GREATER\">Revitalize Legacy, Greater<\/a>:<\/td><td>Get extra use of chosen greater legacy ability.<\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Sorcerer\/Wizard Spells Sorcerer\/Wizard Spell List 0-LEVEL SPELLS (CANTRIPS) Source\u00a0\u00a0\u00a0 School\u00a0\u00a0\u00a0 Spell Name\u00a0\u00a0\u00a0 Brief Description\u00a0\u00a0\u00a0 Core Abjuration Resistance: Subject gains +1 on&#8230;<\/p>\n","protected":false},"author":1,"featured_media":1092,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_kad_blocks_custom_css":"","_kad_blocks_head_custom_js":"","_kad_blocks_body_custom_js":"","_kad_blocks_footer_custom_js":"","_kadence_starter_templates_imported_post":false,"_kad_post_transparent":"disable","_kad_post_title":"","_kad_post_layout":"left","_kad_post_sidebar_id":"mega-menu","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[44],"tags":[],"class_list":["post-1089","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-spell-list"],"taxonomy_info":{"category":[{"value":44,"label":"Spell 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